CORGI
An open source project by
FPL.
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#include "breadboard/event.h"
#include "corgi/component.h"
#include "library_components_generated.h"
#include "motive/anim_table.h"
#include "motive/engine.h"
#include "motive/motivator.h"
Go to the source code of this file.
Classes | |
struct | corgi::component_library::AnimationData |
The Component data structure that corresponds to each Entity that is registered with the AnimationComponent. It contains all the information for each Entity's animation. More... | |
class | corgi::component_library::AnimationComponent |
A Component that provides an elegant way to handle Entity animation by interacting with the Motive animation library. More... | |
Namespaces | |
motive | |
Namespace for Motive library. | |
corgi | |
Namespace for CORGI library. | |