ApplyForce(int32 firstIndex, int32 lastIndex, const b2Vec2 &force) | b2ParticleSystem | |
ApplyLinearImpulse(int32 firstIndex, int32 lastIndex, const b2Vec2 &impulse) | b2ParticleSystem | |
b2FixtureParticleQueryCallback (defined in b2ParticleSystem) | b2ParticleSystem | friend |
b2ParticleBodyContactRemovePredicate (defined in b2ParticleSystem) | b2ParticleSystem | friend |
b2ParticleGroup (defined in b2ParticleSystem) | b2ParticleSystem | friend |
b2World (defined in b2ParticleSystem) | b2ParticleSystem | friend |
ComputeAABB(b2AABB *const aabb) const | b2ParticleSystem | |
ComputeCollisionEnergy() const | b2ParticleSystem | |
CreateParticle(const b2ParticleDef &def) | b2ParticleSystem | |
CreateParticleGroup(const b2ParticleGroupDef &def) | b2ParticleSystem | |
DestroyOldestParticle(const int32 index, const bool callDestructionListener) | b2ParticleSystem | |
DestroyParticle(int32 index) | b2ParticleSystem | inline |
DestroyParticle(int32 index, bool callDestructionListener) | b2ParticleSystem | |
DestroyParticlesInShape(const b2Shape &shape, const b2Transform &xf) | b2ParticleSystem | inline |
DestroyParticlesInShape(const b2Shape &shape, const b2Transform &xf, bool callDestructionListener) | b2ParticleSystem | |
ExpirationTimeToLifetime(const int32 expirationTime) const | b2ParticleSystem | |
GetAllGroupFlags() const | b2ParticleSystem | inline |
GetAllParticleFlags() const | b2ParticleSystem | inline |
GetBodyContactCount() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetBodyContacts() const | b2ParticleSystem | inline |
GetColorBuffer() | b2ParticleSystem | |
GetColorBuffer() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetContactCount() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetContacts() const | b2ParticleSystem | inline |
GetDamping() const | b2ParticleSystem | inline |
GetDensity() const | b2ParticleSystem | inline |
GetDestructionByAge() const | b2ParticleSystem | inline |
GetExpirationTimeBuffer() | b2ParticleSystem | |
GetFlagsBuffer() const | b2ParticleSystem | inline |
GetGravityScale() const | b2ParticleSystem | inline |
GetGroupBuffer() | b2ParticleSystem | inline |
GetGroupBuffer() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetIndexByExpirationTimeBuffer() | b2ParticleSystem | |
GetMaxParticleCount() const | b2ParticleSystem | inline |
GetNext() | b2ParticleSystem | inline |
GetNext() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetPairCount() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetPairs() const | b2ParticleSystem | inline |
GetParticleCount() const | b2ParticleSystem | inline |
GetParticleFlags(const int32 index) | b2ParticleSystem | inline |
GetParticleGroupCount() const | b2ParticleSystem | inline |
GetParticleGroupList() | b2ParticleSystem | inline |
GetParticleGroupList() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetParticleHandleFromIndex(const int32 index) | b2ParticleSystem | |
GetParticleLifetime(const int32 index) | b2ParticleSystem | |
GetPaused() const | b2ParticleSystem | inline |
GetPositionBuffer() | b2ParticleSystem | inline |
GetPositionBuffer() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetRadius() const | b2ParticleSystem | inline |
GetStaticPressureIterations() const | b2ParticleSystem | inline |
GetStrictContactCheck() const | b2ParticleSystem | inline |
GetStuckCandidateCount() const | b2ParticleSystem | inline |
GetStuckCandidates() const | b2ParticleSystem | inline |
GetTriadCount() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetTriads() const | b2ParticleSystem | inline |
GetUserDataBuffer() | b2ParticleSystem | |
GetUserDataBuffer() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetVelocityBuffer() | b2ParticleSystem | inline |
GetVelocityBuffer() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
GetWeightBuffer() | b2ParticleSystem | inline |
GetWeightBuffer() const (defined in b2ParticleSystem) | b2ParticleSystem | inline |
JoinParticleGroups(b2ParticleGroup *groupA, b2ParticleGroup *groupB) | b2ParticleSystem | |
ParticleApplyForce(int32 index, const b2Vec2 &force) | b2ParticleSystem | |
ParticleApplyLinearImpulse(int32 index, const b2Vec2 &impulse) | b2ParticleSystem | inline |
QueryAABB(b2QueryCallback *callback, const b2AABB &aabb) const | b2ParticleSystem | |
QueryShapeAABB(b2QueryCallback *callback, const b2Shape &shape, const b2Transform &xf) const | b2ParticleSystem | |
RayCast(b2RayCastCallback *callback, const b2Vec2 &point1, const b2Vec2 &point2) const | b2ParticleSystem | |
SetColorBuffer(b2ParticleColor *buffer, int32 capacity) (defined in b2ParticleSystem) | b2ParticleSystem | |
SetDamping(float32 damping) | b2ParticleSystem | inline |
SetDensity(float32 density) | b2ParticleSystem | inline |
SetDestructionByAge(const bool enable) | b2ParticleSystem | |
SetFlagsBuffer(uint32 *buffer, int32 capacity) | b2ParticleSystem | |
SetGravityScale(float32 gravityScale) | b2ParticleSystem | inline |
SetMaxParticleCount(int32 count) | b2ParticleSystem | inline |
SetParticleFlags(int32 index, uint32 flags) | b2ParticleSystem | |
SetParticleLifetime(const int32 index, const float32 lifetime) | b2ParticleSystem | |
SetPaused(bool paused) | b2ParticleSystem | inline |
SetPositionBuffer(b2Vec2 *buffer, int32 capacity) (defined in b2ParticleSystem) | b2ParticleSystem | |
SetRadius(float32 radius) | b2ParticleSystem | inline |
SetStaticPressureIterations(int32 iterations) | b2ParticleSystem | inline |
SetStrictContactCheck(bool enabled) | b2ParticleSystem | inline |
SetStuckThreshold(int32 iterations) | b2ParticleSystem | |
SetUserDataBuffer(void **buffer, int32 capacity) (defined in b2ParticleSystem) | b2ParticleSystem | |
SetVelocityBuffer(b2Vec2 *buffer, int32 capacity) (defined in b2ParticleSystem) | b2ParticleSystem | |
SplitParticleGroup(b2ParticleGroup *group) | b2ParticleSystem | |