ReleaseNotes
ReleaseNotes

This document describes the changes to LiquidFun present in each release. Releases are listed in reverse chronological order, with the most recent release at the top of page and the oldest release at the bottom.

Each release comprises the following sections:

View the entire set of changes in a release of LiquidFun by doing one of the following:

1.1.0

Overview

The 1.1.0 release of LiquidFun adds support for new platforms, speeds-up the simulation, and documents the particle simulation algorithm with a fun, visual presentation. Some highlights:

The API Modifications are minimal in this release, but please review them carefully before upgrading your project.

LiquidFun now supports Mac, Windows, Linux, Android, iOS, and browsers. Note that LiquidFun code is portable C++98, so you should be able to compile it for other platforms too.

Your program can use LiquidFun if it is written in C++, Java, or JavaScript.

LiquidFun 1.1.0 is based on Box2D revision 280, the 2.3.0 release of Box2D.

New Features

API Modifications

Other Changes

1.0.0

Overview

The 1.0.0 release of LiquidFun introduces a number of new features to the API described below. Some of the highlights are:

Users of 0.9.0 should carefully read through the API Modifications section to understand what they need to change to get their existing applications to work with the latest release of LiquidFun.

New Features

API Modifications

Other Changes

0.9.0

Overview

The initial release of LiquidFun is available for download from the 0.9.0 release release page.

New Features

API Modifications

Other Changes