MathFu
An open source project by FPL.
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constants.h File Reference

Vector constants for specific dimensions. More...

#include "mathfu/matrix.h"
#include "mathfu/quaternion.h"
#include "mathfu/vector.h"

Go to the source code of this file.

Detailed Description

Vector constants for specific dimensions.

Namespaces

 mathfu
 Namespace for MathFu library.
 

Functions

static const Vector< float, 2 > mathfu::kZeros2f (0.0f, 0.0f)
 2-dimensional float Vector of zeros.
 
static const Vector< float, 2 > mathfu::kOnes2f (1.0f, 1.0f)
 2-dimensional float Vector of ones.
 
static const Vector< float, 2 > mathfu::kAxisX2f (1.0f, 0.0f)
 2-dimensional float unit Vector pointing along the X axis.
 
static const Vector< float, 2 > mathfu::kAxisY2f (0.0f, 1.0f)
 2-dimensional float unit Vector pointing along the Y axis.
 
static const Vector< float, 3 > mathfu::kZeros3f (0.0f, 0.0f, 0.0f)
 3-dimensional float Vector of zeros.
 
static const Vector< float, 3 > mathfu::kOnes3f (1.0f, 1.0f, 1.0f)
 3-dimensional float Vector of ones.
 
static const Vector< float, 3 > mathfu::kAxisX3f (1.0f, 0.0f, 0.0f)
 3-dimensional float unit Vector pointing along the X axis.
 
static const Vector< float, 3 > mathfu::kAxisY3f (0.0f, 1.0f, 0.0f)
 3-dimensional float unit Vector pointing along the Y axis.
 
static const Vector< float, 3 > mathfu::kAxisZ3f (0.0f, 0.0f, 1.0f)
 3-dimensional float unit Vector pointing along the Z axis.
 
static const Vector< float, 4 > mathfu::kZeros4f (0.0f, 0.0f, 0.0f, 0.0f)
 4-dimensional float Vector of zeros.
 
static const Vector< float, 4 > mathfu::kOnes4f (1.0f, 1.0f, 1.0f, 1.0f)
 4-dimensional float Vector of ones.
 
static const Vector< float, 4 > mathfu::kAxisX4f (1.0f, 0.0f, 0.0f, 0.0f)
 4-dimensional float unit Vector pointing along the X axis.
 
static const Vector< float, 4 > mathfu::kAxisY4f (0.0f, 1.0f, 0.0f, 0.0f)
 4-dimensional float unit Vector pointing along the Y axis.
 
static const Vector< float, 4 > mathfu::kAxisZ4f (0.0f, 0.0f, 1.0f, 0.0f)
 4-dimensional float unit Vector pointing along the Z axis.
 
static const Vector< float, 4 > mathfu::kAxisW4f (0.0f, 0.0f, 0.0f, 1.0f)
 4-dimensional float unit Vector pointing along the W axis.
 
static const Vector< double, 2 > mathfu::kZeros2d (0.0, 0.0)
 2-dimensional double Vector of zeros.
 
static const Vector< double, 2 > mathfu::kOnes2d (1.0, 1.0)
 2-dimensional double Vector of ones.
 
static const Vector< double, 2 > mathfu::kAxisX2d (1.0, 0.0)
 2-dimensional double unit Vector pointing along the X axis.
 
static const Vector< double, 2 > mathfu::kAxisY2d (0.0, 1.0)
 2-dimensional double unit Vector pointing along the Y axis.
 
static const Vector< double, 3 > mathfu::kZeros3d (0.0, 0.0, 0.0)
 3-dimensional double Vector of zeros.
 
static const Vector< double, 3 > mathfu::kOnes3d (1.0, 1.0, 1.0)
 3-dimensional double Vector of ones.
 
static const Vector< double, 3 > mathfu::kAxisX3d (1.0, 0.0, 0.0)
 3-dimensional double unit Vector pointing along the X axis.
 
static const Vector< double, 3 > mathfu::kAxisY3d (0.0, 1.0, 0.0)
 3-dimensional double unit Vector pointing along the Y axis.
 
static const Vector< double, 3 > mathfu::kAxisZ3d (0.0, 0.0, 1.0)
 3-dimensional double unit Vector pointing along the Z axis.
 
static const Vector< double, 4 > mathfu::kZeros4d (0.0, 0.0, 0.0, 0.0)
 4-dimensional double Vector of zeros.
 
static const Vector< double, 4 > mathfu::kOnes4d (1.0, 1.0, 1.0, 1.0)
 4-dimensional double Vector of ones.
 
static const Vector< double, 4 > mathfu::kAxisX4d (1.0, 0.0, 0.0, 0.0)
 4-dimensional double unit Vector pointing along the X axis.
 
static const Vector< double, 4 > mathfu::kAxisY4d (0.0, 1.0, 0.0, 0.0)
 4-dimensional double unit Vector pointing along the Y axis.
 
static const Vector< double, 4 > mathfu::kAxisZ4d (0.0, 0.0, 1.0, 0.0)
 4-dimensional double unit Vector pointing along the Z axis.
 
static const Vector< double, 4 > mathfu::kAxisW4d (0.0, 0.0, 0.0, 1.0)
 4-dimensional double unit Vector pointing along the W axis.
 
static const Vector< int, 2 > mathfu::kOnes2i (1, 1)
 2-dimensional int Vector of zeros.
 
static const Vector< int, 2 > mathfu::kZeros2i (0, 0)
 2-dimensional int Vector of ones.
 
static const Vector< int, 2 > mathfu::kAxisX2i (1, 0)
 2-dimensional int unit Vector pointing along the X axis.
 
static const Vector< int, 2 > mathfu::kAxisY2i (0, 1)
 2-dimensional int unit Vector pointing along the Y axis.
 
static const Vector< int, 3 > mathfu::kZeros3i (0, 0, 0)
 3-dimensional int Vector of zeros.
 
static const Vector< int, 3 > mathfu::kOnes3i (1, 1, 1)
 3-dimensional int Vector of ones.
 
static const Vector< int, 3 > mathfu::kAxisX3i (1, 0, 0)
 3-dimensional int unit Vector pointing along the X axis.
 
static const Vector< int, 3 > mathfu::kAxisY3i (0, 1, 0)
 3-dimensional int unit Vector pointing along the Y axis.
 
static const Vector< int, 3 > mathfu::kAxisZ3i (0, 0, 1)
 3-dimensional int unit Vector pointing along the Z axis.
 
static const Vector< int, 4 > mathfu::kZeros4i (0, 0, 0, 0)
 4-dimensional int Vector of zeros.
 
static const Vector< int, 4 > mathfu::kOnes4i (1, 1, 1, 1)
 4-dimensional int Vector of ones.
 
static const Vector< int, 4 > mathfu::kAxisX4i (1, 0, 0, 0)
 4-dimensional int unit Vector pointing along the X axis.
 
static const Vector< int, 4 > mathfu::kAxisY4i (0, 1, 0, 0)
 4-dimensional int unit Vector pointing along the Z axis.
 
static const Vector< int, 4 > mathfu::kAxisZ4i (0, 0, 1, 0)
 4-dimensional int unit Vector pointing along the Y axis.
 
static const Vector< int, 4 > mathfu::kAxisW4i (0, 0, 0, 1)
 4-dimensional int unit Vector pointing along the W axis.
 
static const Quaternion< float > mathfu::kQuatIdentityf (1.0f, 0.0f, 0.0f, 0.0f)
 Quaternion Identity.
 
static const Quaternion< double > mathfu::kQuatIdentityd (1.0, 0.0, 0.0, 0.0)
 Quaternion Identity.
 
static const AffineTransform mathfu::kAffineIdentity (1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f)