abs() const | teeui::Coordinate< Unit, Numeric > | inline |
ceil() const | teeui::Coordinate< Unit, Numeric > | inline |
Coordinate() | teeui::Coordinate< Unit, Numeric > | inline |
Coordinate(Numeric value) | teeui::Coordinate< Unit, Numeric > | inline |
Coordinate(const Coordinate &)=default | teeui::Coordinate< Unit, Numeric > | |
Coordinate(Coordinate &&)=default | teeui::Coordinate< Unit, Numeric > | |
Coordinate(const Coordinate< Unit, N > &other) | teeui::Coordinate< Unit, Numeric > | inline |
count() const | teeui::Coordinate< Unit, Numeric > | inline |
floor() const | teeui::Coordinate< Unit, Numeric > | inline |
operator!=(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator*(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator*(const T &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator*=(const Coordinate &v) | teeui::Coordinate< Unit, Numeric > | inline |
operator+(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator+(const T &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator+=(const Coordinate &v) | teeui::Coordinate< Unit, Numeric > | inline |
operator-(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator-() const | teeui::Coordinate< Unit, Numeric > | inline |
operator-(const T &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator-=(const Coordinate &v) | teeui::Coordinate< Unit, Numeric > | inline |
operator/(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator/(const T &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator/=(const Coordinate &v) | teeui::Coordinate< Unit, Numeric > | inline |
operator<(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator<=(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator=(const Coordinate &rhs)=default | teeui::Coordinate< Unit, Numeric > | |
operator=(Coordinate &&rhs)=default | teeui::Coordinate< Unit, Numeric > | |
operator==(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator>(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
operator>=(const Coordinate &v) const | teeui::Coordinate< Unit, Numeric > | inline |
sqrt() const | teeui::Coordinate< Unit, Numeric > | inline |
unit_t typedef | teeui::Coordinate< Unit, Numeric > | |
value_ | teeui::Coordinate< Unit, Numeric > | private |