Android-cuttlefish cvd tool
socket.h
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1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 * All rights reserved.
4 *
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27 */
28
29// This file provides a class interface for cross-platform socket functionality. The main fastboot
30// engine should not be using this interface directly, but instead should use a higher-level
31// interface that enforces the fastboot protocol.
32
33#pragma once
34
35#include <functional>
36#include <memory>
37#include <string>
38#include <utility>
39#include <vector>
40
41#include <android-base/macros.h>
42#include <cutils/sockets.h>
43#include <gtest/gtest_prod.h>
44
45// Socket interface to be implemented for each platform.
46class Socket {
47 public:
48 enum class Protocol { kTcp, kUdp };
49
50 // Returns the socket error message. This must be called immediately after a socket failure
51 // before any other system calls are made.
52 static std::string GetErrorMessage();
53
54 // Creates a new client connection. Clients are connected to a specific hostname/port and can
55 // only send to that destination.
56 // On failure, |error| is filled (if non-null) and nullptr is returned.
57 static std::unique_ptr<Socket> NewClient(Protocol protocol, const std::string& hostname,
58 int port, std::string* error);
59
60 // Creates a new server bound to local |port|. This is only meant for testing, during normal
61 // fastboot operation the device acts as the server.
62 // A UDP server saves sender addresses in Receive(), and uses the most recent address during
63 // calls to Send().
64 static std::unique_ptr<Socket> NewServer(Protocol protocol, int port);
65
66 // Destructor closes the socket if it's open.
67 virtual ~Socket();
68
69 // Sends |length| bytes of |data|. For TCP sockets this will continue trying to send until all
70 // bytes are transmitted. Returns true on success.
71 virtual bool Send(const void* data, size_t length) = 0;
72
73 // Sends |buffers| using multi-buffer write, which can be significantly faster than making
74 // multiple calls. For UDP sockets |buffers| are all combined into a single datagram; for
75 // TCP sockets this will continue sending until all buffers are fully transmitted. Returns true
76 // on success.
77 //
78 // Note: This is non-functional for UDP server Sockets because it's not currently needed and
79 // would require an additional sendto() variation of multi-buffer write.
80 virtual bool Send(std::vector<cutils_socket_buffer_t> buffers) = 0;
81
82 // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will
83 // block forever. Returns the number of bytes received or -1 on error/timeout; see
84 // ReceiveTimedOut() to distinguish between the two.
85 virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0;
86
87 // Calls Receive() until exactly |length| bytes have been received or an error occurs.
88 virtual ssize_t ReceiveAll(void* data, size_t length, int timeout_ms);
89
90 // Returns true if the last Receive() call timed out normally and can be retried; fatal errors
91 // or successful reads will return false.
93
94 // Closes the socket. Returns 0 on success, -1 on error.
95 virtual int Close();
96
97 // Accepts an incoming TCP connection. No effect for UDP sockets. Returns a new Socket
98 // connected to the client on success, nullptr on failure.
99 virtual std::unique_ptr<Socket> Accept() { return nullptr; }
100
101 // Returns the local port the Socket is bound to or -1 on error.
102 int GetLocalPort();
103
104 protected:
105 // Protected constructor to force factory function use.
106 explicit Socket(cutils_socket_t sock);
107
108 // Blocks up to |timeout_ms| until a read is possible on |sock_|, and sets |receive_timed_out_|
109 // as appropriate to help distinguish between normal timeouts and fatal errors. Returns true if
110 // a subsequent recv() on |sock_| will complete without blocking or if |timeout_ms| <= 0.
111 bool WaitForRecv(int timeout_ms);
112
113 cutils_socket_t sock_ = INVALID_SOCKET;
114 bool receive_timed_out_ = false;
115
116 // Non-class functions we want to override during tests to verify functionality. Implementation
117 // should call this rather than using socket_send_buffers() directly.
118 std::function<ssize_t(cutils_socket_t, cutils_socket_buffer_t*, size_t)>
119 socket_send_buffers_function_ = &socket_send_buffers;
120
121 private:
122 FRIEND_TEST(SocketTest, TestTcpSendBuffers);
123 FRIEND_TEST(SocketTest, TestUdpSendBuffers);
124
126};
Definition: socket.h:46
std::function< ssize_t(cutils_socket_t, cutils_socket_buffer_t *, size_t)> socket_send_buffers_function_
Definition: socket.h:119
virtual ssize_t ReceiveAll(void *data, size_t length, int timeout_ms)
Definition: socket.cpp:55
bool ReceiveTimedOut()
Definition: socket.h:92
virtual bool Send(const void *data, size_t length)=0
bool receive_timed_out_
Definition: socket.h:114
FRIEND_TEST(SocketTest, TestTcpSendBuffers)
static std::string GetErrorMessage()
Definition: socket.cpp:289
cutils_socket_t sock_
Definition: socket.h:113
virtual std::unique_ptr< Socket > Accept()
Definition: socket.h:99
int GetLocalPort()
Definition: socket.cpp:75
Socket(cutils_socket_t sock)
Definition: socket.cpp:38
virtual bool Send(std::vector< cutils_socket_buffer_t > buffers)=0
FRIEND_TEST(SocketTest, TestUdpSendBuffers)
static std::unique_ptr< Socket > NewServer(Protocol protocol, int port)
Definition: socket.cpp:273
DISALLOW_COPY_AND_ASSIGN(Socket)
virtual ssize_t Receive(void *data, size_t length, int timeout_ms)=0
Protocol
Definition: socket.h:48
bool WaitForRecv(int timeout_ms)
Definition: socket.cpp:83
virtual ~Socket()
Definition: socket.cpp:40
static std::unique_ptr< Socket > NewClient(Protocol protocol, const std::string &hostname, int port, std::string *error)
Definition: socket.cpp:252
virtual int Close()
Definition: socket.cpp:44
#define error(format, args...)
Definition: fec_private.h:201
char data[Size]
Definition: incremental_server.cpp:1