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bool | teeui::operator== (const ByteBufferProxy &lhs, const ByteBufferProxy &rhs) |
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Color | teeui::pixelLineIntersect (Point< pxs > line, pxs dist, Color c) |
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Color | teeui::drawLinePoint (Point< pxs > a, Point< pxs > b, Point< pxs > px_origin, Color c, pxs width=pxs(1.0)) |
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Color | teeui::drawCirclePoint (Point< pxs > center, pxs r, Point< pxs > px_origin, Color c) |
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optional< PxPoint > | teeui::intersect (const PxVec &a, const PxPoint &b, const PxVec &c, const PxPoint &d) |
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template<typename VectorType > |
VectorType | teeui::bits::rotate90 (const VectorType &in) |
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ssize_t | teeui::bits::intersect (const PxPoint *oBegin, const PxPoint *oEnd, const PxPoint &lineA, const PxPoint &lineB, PxPoint *nBegin, PxPoint *nEnd) |
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pxs | teeui::bits::area (const PxPoint *begin, const PxPoint *end) |
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