Motive Animation System
An open source project by
FPL.
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anim_pipeline converts animations made with modeling tools such as Maya or Blender into Motive's spline format.
Motive includes prebuilt anim_pipeline binaries for Windows, OS X, and Linux.
If you'd like to make modifications to anim_pipeline you can also build it from source by following the instructions below.
Prior to building, please install the prerequisites below.
FBX_SDK
environment variable to the root directory of the FBX SDK.motive/src/anim_pipeline
directory.bin
directory by:make
, on Linux (or OS X command line)For example, on Linux: