Scene Lab
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scene_lab::EditorGui Member List

This is the complete list of members for scene_lab::EditorGui, including all inherited members.

Activate()scene_lab::EditorGui
CanDeselectEntity() const scene_lab::EditorGuiinline
CanExit()scene_lab::EditorGui
ClearEntityData()scene_lab::EditorGuiinline
CommitEntityData()scene_lab::EditorGui
Deactivate()scene_lab::EditorGuiinline
DrawGui(const mathfu::vec2 &virtual_resolution)scene_lab::EditorGui
edit_entity() const scene_lab::EditorGuiinline
EditorGui(const SceneLabConfig *config, SceneLab *scene_lab, fplbase::AssetManager *asset_manager, fplbase::InputSystem *input_system, fplbase::Renderer *renderer, flatui::FontManager *font_manager)scene_lab::EditorGui
EntityModified() const scene_lab::EditorGuiinline
EntityUpdated(const GenericEntityId &entity)scene_lab::EditorGui
FinishRender()scene_lab::EditorGui
InputCaptured() const scene_lab::EditorGuiinline
keyboard_in_use() const scene_lab::EditorGuiinline
lock_camera_height() const scene_lab::EditorGuiinline
menu_title_string() (defined in scene_lab::EditorGui)scene_lab::EditorGuiinline
mouse_in_window() const scene_lab::EditorGuiinline
mouse_mode_index() const scene_lab::EditorGuiinline
Render()scene_lab::EditorGui
set_menu_title_string(const std::string &s) (defined in scene_lab::EditorGui)scene_lab::EditorGuiinline
set_mouse_mode_index(int m)scene_lab::EditorGuiinline
SetEditEntity(const GenericEntityId &entity)scene_lab::EditorGui
SetShowComponentDataView(const GenericComponentId &component, bool b)scene_lab::EditorGuiinline
show_physics() const scene_lab::EditorGuiinline
StartRender()scene_lab::EditorGui