LiquidFun Paint
Create art that moves, shakes, and delights.
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LiquidFun Paint is powered by LiquidFun, an open source technology available at http://google.github.io/liquidfun/.
Following are the minimum required versions for the tools and libraries you need for building LiquidFun for Android:
LiquidFun Paint uses Android NDK to build the native C/C++ component, and Apache Ant or Eclipse to build the Java component. It has an associated AndroidManifest.xml
file, build.xml
file and jni
subdirectory. AndroidManifest.xml
and build.xml
contain details on how to build an Android package (apk). The AndroidManifest.xml
file also informs the ndk-build
tool that the jni
subdirectory contains NDK makefiles.
For convenience, a build script has been included with the distribution to aid with commandline building.
To build on the commandline:
For example, to build the LiquidFun Paint unsigned apk:
cd liquidfunpaint/ ./AutoBuild/build_android.py
You can then sign the apk with an appropriate key and dispatch it onto a device.
Root Directory:
and select the project folder (e.g. liquidfunpaint/
).LIQUIDFUN_SRC_PATH
that points to the LiquidFun folder (e.g. liquidfunpaint/liquidfun/Box2D
). Alternatively, you can set LIQUIDFUN_SRC_PATH
in your system environment then launch Eclipse after.