#include <stddef.h>
#include <stdint.h>
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| | corgi |
| | Namespace for CORGI library.
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typedef int | corgi::WorldTime |
| | A typedef that represents time in the game.
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typedef uint16_t | corgi::ComponentIndex |
| | A ComponentIndex is a value used to represent the location of a piece of ComponentData, normally inside of a VectorPool.
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typedef uint16_t | corgi::EntityIdType |
| | A EntityIdType is a value used to uniquely represent an entity in various internal structures. In general, CORGI users should avoid using this directly, and should instead refer to entities via EntityRefs.
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| typedef uint16_t | corgi::ComponentId |
| | This represents the ID of a Component. More...
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