CORGI
An open source project by FPL.
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rendermesh.h File Reference
#include "corgi/component.h"
#include "corgi_component_library/camera_interface.h"
#include "corgi_component_library/transform.h"
#include "fplbase/asset_manager.h"
#include "fplbase/mesh.h"
#include "fplbase/renderer.h"
#include "fplbase/shader.h"
#include "library_components_generated.h"
#include "mathfu/constants.h"
#include "mathfu/glsl_mappings.h"
#include "mathfu/matrix_4x4.h"

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Classes

struct  corgi::component_library::RenderMeshData
 The per-Entity mesh and shader data. More...
 
struct  corgi::component_library::RenderlistEntry
 Struct used for keeping track of and sorting our render lists. More...
 
class  corgi::component_library::RenderMeshComponent
 A Component that handles the rendering of each Entities mesh that is registered with this Component. More...
 

Namespaces

 corgi
 Namespace for CORGI library.