Pie Noon
An open source project by
FPL.
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Public Member Functions | |
CharacterStateMachine (const CharacterStateMachineDef *const state_machine_def) | |
void | Reset () |
void | Update (const ConditionInputs &inputs) |
const CharacterState * | current_state () const |
void | SetCurrentState (int new_stateId, WorldTime state_start_time) |
WorldTime | current_state_start_time () const |