Pie Noon
An open source project by FPL.
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fpl::pie_noon::GameCamera Class Reference

Public Member Functions

void Initialize (const GameCameraState &state, motive::MotiveEngine *engine)
 
void AdvanceFrame (WorldTime delta_time)
 
void QueueMovement (const GameCameraMovement &movement)
 
void TerminateMovements ()
 
void OverridePosition (const mathfu::vec3 &position)
 
void OverrideTarget (const mathfu::vec3 &target)
 
GameCameraState CurrentState () const
 
mathfu::vec3 Position () const
 
mathfu::vec3 Target () const
 
mathfu::vec3 Forward () const
 
mathfu::vec3 Side () const
 
mathfu::vec3 Up () const
 
float Dist () const
 

The documentation for this class was generated from the following files: