Pie Noon
An open source project by FPL.
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fpl::pie_noon::PlayerCharacterComponent Class Reference
Inheritance diagram for fpl::pie_noon::PlayerCharacterComponent:

Public Member Functions

virtual void AddFromRawData (corgi::EntityRef &entity, const void *data)
 
virtual void UpdateAllEntities (corgi::WorldTime delta_time)
 
virtual void InitEntity (corgi::EntityRef &entity)
 
void set_gamestate_ptr (GameState *gamestate_ptr)
 
void set_config (const Config *config)
 

The documentation for this class was generated from the following files: