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void | Initialize (motive::MotiveEngine *engine) |
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void | SetRotation (const mathfu::vec3 &rotation) |
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void | SetRotationAboutX (float angle) |
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void | SetRotationAboutY (float angle) |
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void | SetRotationAboutZ (float angle) |
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void | SetRotationAboutAxis (float angle, fplbase::Axis axis) |
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void | SetPreRotation (const mathfu::vec3 &rotation) |
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void | SetPreRotationAboutX (float angle) |
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void | SetPreRotationAboutY (float angle) |
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void | SetPreRotationAboutZ (float angle) |
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void | SetPreRotationAboutAxis (float angle, fplbase::Axis axis) |
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void | SetTranslation (const mathfu::vec3 &translation) |
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void | SetScale (const mathfu::vec3 &scale) |
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void | SetScaleX (float scale) |
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void | SetScaleY (float scale) |
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void | SetScaleZ (float scale) |
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void | SetOriginPoint (const mathfu::vec3 &origin) |
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mathfu::vec3 | Translation () const |
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mathfu::vec3 | Rotation () const |
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mathfu::vec3 | Scale () const |
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mathfu::vec3 | OriginPoint () const |
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const mathfu::mat4 & | LocalMatrix () const |
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const mathfu::vec3 | GlobalPosition () const |
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void | set_global_matrix (const mathfu::mat4 &m) |
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const mathfu::mat4 & | global_matrix () const |
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bool | HasParent () const |
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corgi::EntityRef & | parent () |
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const corgi::EntityRef & | parent () const |
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void | set_parent (corgi::EntityRef &parent) |
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mathfu::vec4 | tint () const |
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void | set_tint (const mathfu::vec4 &tint) |
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uint16_t | renderable_id () const |
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void | set_renderable_id (uint16_t id) |
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uint16_t | variant () const |
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void | set_variant (uint16_t variant) |
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bool | visible () const |
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void | set_visible (bool visible) |
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The documentation for this class was generated from the following file: