#include <input_paths_provider.h>
◆ ~InputPathsProvider()
| virtual cuttlefish::InputPathsProvider::~InputPathsProvider |
( |
| ) |
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virtualdefault |
◆ GamepadPath()
| virtual std::string cuttlefish::InputPathsProvider::GamepadPath |
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const |
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pure virtual |
◆ KeyboardPath()
| virtual std::string cuttlefish::InputPathsProvider::KeyboardPath |
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const |
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pure virtual |
◆ MousePath()
| virtual std::string cuttlefish::InputPathsProvider::MousePath |
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const |
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pure virtual |
◆ RotaryDevicePath()
| virtual std::string cuttlefish::InputPathsProvider::RotaryDevicePath |
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const |
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pure virtual |
◆ SwitchesPath()
| virtual std::string cuttlefish::InputPathsProvider::SwitchesPath |
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const |
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pure virtual |
◆ TouchpadPaths()
| virtual std::vector< std::string > cuttlefish::InputPathsProvider::TouchpadPaths |
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| ) |
const |
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pure virtual |
◆ TouchscreenPaths()
| virtual std::vector< std::string > cuttlefish::InputPathsProvider::TouchscreenPaths |
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const |
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pure virtual |
The documentation for this class was generated from the following file: