#include <gles.h>
◆ Gles() [1/3]
gfxstream::Gles::Gles |
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const Gles & |
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delete |
◆ Gles() [2/3]
gfxstream::Gles::Gles |
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Gles && |
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default |
◆ Gles() [3/3]
gfxstream::Gles::Gles |
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privatedefault |
◆ CreateProgram()
std::optional< GLuint > gfxstream::Gles::CreateProgram |
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const std::string & |
vert_shader_source, |
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const std::string & |
frag_shader_source |
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) |
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◆ CreateShader()
std::optional< GLuint > gfxstream::Gles::CreateShader |
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GLenum |
shader_type, |
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const std::string & |
shader_source |
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) |
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◆ FOR_EACH_GLES_FUNCTION()
◆ Init()
void gfxstream::Gles::Init |
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private |
◆ Load()
◆ LoadFromEgl()
◆ operator=() [1/2]
Gles & gfxstream::Gles::operator= |
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const Gles & |
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delete |
◆ operator=() [2/2]
Gles & gfxstream::Gles::operator= |
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Gles && |
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default |
◆ lib_
Lib gfxstream::Gles::lib_ |
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private |
The documentation for this class was generated from the following files:
- cuttlefish/host/graphics_detector/gles.h
- cuttlefish/host/graphics_detector/gles.cpp