|
Ion
|
#include <string>#include "base/integral_types.h"#include "ion/base/invalid.h"#include "ion/base/logging.h"#include "ion/base/static_assert.h"#include "ion/base/type_structs.h"#include "ion/base/varianttyperesolver.h"#include "ion/gfx/attribute.h"#include "ion/gfx/attributearray.h"#include "ion/gfx/bufferobject.h"#include "ion/gfx/shaderinputregistry.h"

Go to the source code of this file.
Classes | |
| class | ion::gfxutils::BufferToAttributeBinder< T > |
| BufferToAttributeBinder is a simple interface to insert a set of Attributes containing BufferObjectElements into a AttributeArray, and also create the corresponding Elements in the BufferObject. More... | |
Namespaces | |
| ion | |
| Copyright 2016 Google Inc. | |
| ion::gfxutils | |
Functions | |
| template<typename T > | |
| ION_API gfx::BufferObject::ComponentType | ion::gfxutils::GetComponentType () |
| These functions must be specialized for every type used in a vertex. More... | |
| template<typename T > | |
| ION_API size_t | ion::gfxutils::GetComponentCount () |