Ion
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#include <string>
#include "base/integral_types.h"
#include "ion/base/invalid.h"
#include "ion/base/logging.h"
#include "ion/base/static_assert.h"
#include "ion/base/type_structs.h"
#include "ion/base/varianttyperesolver.h"
#include "ion/gfx/attribute.h"
#include "ion/gfx/attributearray.h"
#include "ion/gfx/bufferobject.h"
#include "ion/gfx/shaderinputregistry.h"
Go to the source code of this file.
Classes | |
class | ion::gfxutils::BufferToAttributeBinder< T > |
BufferToAttributeBinder is a simple interface to insert a set of Attributes containing BufferObjectElements into a AttributeArray, and also create the corresponding Elements in the BufferObject. More... | |
Namespaces | |
ion | |
Copyright 2016 Google Inc. | |
ion::gfxutils | |
Functions | |
template<typename T > | |
ION_API gfx::BufferObject::ComponentType | ion::gfxutils::GetComponentType () |
These functions must be specialized for every type used in a vertex. More... | |
template<typename T > | |
ION_API size_t | ion::gfxutils::GetComponentCount () |