Ion
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Manages one or more threads that run in a loop, performing some work with each iteration (if any work is available). More...
#include "workerpool.h"
Classes | |
class | Worker |
Interface to enable pluggable worker behavior. More... | |
Public Member Functions | |
WorkerPool (Worker *worker) | |
Constructor/destructor. More... | |
~WorkerPool () override | |
const std::string & | GetName () const |
Gets a descriptive name for the pool from the worker. More... | |
void | Suspend () |
Suspends all threads until Resume() is called. More... | |
void | Resume () |
Resumes all threads. More... | |
bool | IsSuspended () const |
Return true if pool's threads are suspended. More... | |
void | ResizeThreadPool (size_t thread_count) |
Changes the number of theads in the pool. More... | |
port::Semaphore * | GetWorkSemaphore () |
Returns the semaphore that is used to signal that a unit of work is available to process. More... | |
const AllocatorPtr & | GetAllocator () const |
Returns the Allocator that was used for the instance. More... | |
const AllocatorPtr & | GetNonNullAllocator () const |
Return our allocator, or the default allocator if the instance was declared on the stack. More... | |
const AllocatorPtr & | GetAllocatorForLifetime (AllocationLifetime lifetime) const |
Convenience function that returns the Allocator to use to allocate an object with a specific lifetime. More... | |
void * | operator new (size_t size) |
The standard no-parameter new operator uses the default Allocator. More... | |
void * | operator new (size_t size, AllocationLifetime lifetime) |
This overloaded version of the new operator uses the AllocationManager's default Allocator for the specified lifetime. More... | |
void * | operator new (size_t size, const AllocatorPtr &allocator) |
This overloaded version of the new operator takes the Allocator to use directly as a parameter. More... | |
void * | operator new (size_t size, const AllocatorPtr &allocator, void *ptr) |
Special operator new for using placement new with Allocatables. More... | |
void * | operator new (size_t size, void *ptr) |
The placement new operator is defined conventionally. More... | |
void | operator delete (void *ptr) |
Define the delete operator to use specialized functions dealing with an Allocator. More... | |
void | operator delete (void *ptr, AllocationLifetime lifetime) |
Windows requires these (or it issues C4291 warnings). More... | |
void | operator delete (void *ptr, const AllocatorPtr &allocator) |
void | operator delete (void *ptr, void *ptr2) |
The placement delete operator does nothing, as usual. More... | |
Protected Member Functions | |
virtual void | ThreadEntryPoint () |
ThreadEntryPoint() is run on each created thread. More... | |
Manages one or more threads that run in a loop, performing some work with each iteration (if any work is available).
Newly-constructed WorkerPools are "suspended"... Resume() must be called in order for work to commence. This allows the user of this code to guaranteed that the "worker" object has been fully-constructed by the time that Resume() is called. For example, an anticipated use-case is to have an class which:
Definition at line 46 of file workerpool.h.
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explicit |
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override |
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inlineinherited |
Returns the Allocator that was used for the instance.
This will be NULL if the instance was declared on the stack or created with normal placement new.
Definition at line 68 of file allocatable.h.
References allocator_.
Referenced by ion::base::DataContainer::CreateAndCopy(), ion::text::DynamicFontImage::FindContainingImageDataIndex(), and ion::text::DynamicFontImage::FindImageDataIndex().
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inlineinherited |
Convenience function that returns the Allocator to use to allocate an object with a specific lifetime.
Definition at line 78 of file allocatable.h.
References ion::base::Allocator::GetAllocatorForLifetime().
Referenced by ion::text::BasicBuilder::BuildVertexData(), ion::text::OutlineBuilder::BuildVertexData(), ion::gfxutils::ShaderManager::CreateShaderProgram(), ion::text::DynamicFontImage::FindContainingImageDataIndex(), ion::text::DynamicFontImage::FindImageDataIndex(), ion::gfx::Renderer::Renderer(), and ion::gfx::UpdateStateTable().
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inline |
Gets a descriptive name for the pool from the worker.
Definition at line 79 of file workerpool.h.
References ion::base::WorkerPool::Worker::GetName().
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inlineinherited |
Return our allocator, or the default allocator if the instance was declared on the stack.
Definition at line 72 of file allocatable.h.
References allocator_, and ion::base::AllocationManager::GetNonNullAllocator().
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inline |
Returns the semaphore that is used to signal that a unit of work is available to process.
Definition at line 94 of file workerpool.h.
bool ion::base::WorkerPool::IsSuspended | ( | ) | const |
Return true if pool's threads are suspended.
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inlineinherited |
Define the delete operator to use specialized functions dealing with an Allocator.
Definition at line 109 of file allocatable.h.
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inlineinherited |
Windows requires these (or it issues C4291 warnings).
Definition at line 112 of file allocatable.h.
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inlineinherited |
Definition at line 113 of file allocatable.h.
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inlineinherited |
The placement delete operator does nothing, as usual.
Definition at line 118 of file allocatable.h.
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inlineinherited |
The standard no-parameter new operator uses the default Allocator.
Definition at line 84 of file allocatable.h.
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inlineinherited |
This overloaded version of the new operator uses the AllocationManager's default Allocator for the specified lifetime.
Definition at line 88 of file allocatable.h.
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inlineinherited |
This overloaded version of the new operator takes the Allocator to use directly as a parameter.
If the Allocator pointer is NULL, this uses the default Allocator.
Definition at line 95 of file allocatable.h.
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inlineinherited |
Special operator new for using placement new with Allocatables.
Definition at line 100 of file allocatable.h.
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inlineinherited |
The placement new operator is defined conventionally.
Definition at line 105 of file allocatable.h.
void ion::base::WorkerPool::ResizeThreadPool | ( | size_t | thread_count | ) |
Changes the number of theads in the pool.
void ion::base::WorkerPool::Resume | ( | ) |
Resumes all threads.
void ion::base::WorkerPool::Suspend | ( | ) |
Suspends all threads until Resume() is called.
Wait for each thread to finish what they're doing and acknowledge the suspend-request.
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protectedvirtual |
ThreadEntryPoint() is run on each created thread.
Subclasses may override this method, but they must call the superclass implementation.
IMPORTANT: subclasses which override ThreadEntryPoint() MUST call ResizeThreadPool(0) in their destructor to ensure that the vtable isn't changed while there exist active invocations of ThreadEntryPoint().
Referenced by WorkerPool().