Ion
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A ShaderProgram represents an OpenGL shader program that can be applied to shapes. More...
#include "shaderprogram.h"
Public Types | |
enum | Changes { kVertexShaderChanged = kNumBaseChanges, kFragmentShaderChanged, kNumChanges } |
Changes that affect the resource. More... | |
enum | BaseChanges { kLabelChanged, kResourceChanged, kNumBaseChanges } |
All ResourceHolders derived from this should start their own change enums from kNumBaseChanges. More... | |
Public Member Functions | |
ShaderProgram (const ShaderInputRegistryPtr ®istry) | |
A valid ShaderInputRegistryPtr must be passed to the constructor. More... | |
const ShaderInputRegistryPtr & | GetRegistry () const |
Returns the ShaderInputRegistry used for the instance. More... | |
void | SetVertexShader (const ShaderPtr &shader) |
Sets/returns the vertex shader stage. More... | |
const ShaderPtr & | GetVertexShader () const |
void | SetFragmentShader (const ShaderPtr &shader) |
Sets/returns the fragment shader stage. More... | |
const ShaderPtr & | GetFragmentShader () const |
void | SetConcurrent (bool value) |
Sets/returns whether this shader program should have per-thread state. More... | |
bool | IsConcurrent () const |
void | SetDocString (const std::string &s) |
Sets/returns a string documenting the shader program for help. More... | |
const std::string & | GetDocString () const |
void | SetInfoLog (const std::string &info_log) const |
Sets/returns the latest info log. More... | |
const std::string | GetInfoLog () const |
void | SetResource (size_t index, ResourceKey key, ResourceBase *resource) const |
Sets the resource at the passed index and key. More... | |
ResourceBase * | GetResource (size_t index, ResourceKey key) const |
Returns the Resource at the given index and key, or NULL if no resource was previously set at that location. More... | |
int | GetResourceCount () const |
Returns the number of resources that this holder holds. More... | |
size_t | GetGpuMemoryUsed () const |
Returns the total amount of GPU memory used by this Holder's resource. More... | |
const std::string & | GetLabel () const |
Returns/sets the label of this. More... | |
void | SetLabel (const std::string &label) |
void | AddReceiver (Notifier *receiver) |
Adds a Notifier to be notified. More... | |
void | RemoveReceiver (Notifier *receiver) |
Removes a Notifier to be notified. More... | |
size_t | GetReceiverCount () const |
Returns the number of Notifiers that will be notified. More... | |
const AllocatorPtr & | GetAllocator () const |
Returns the Allocator that was used for the instance. More... | |
const AllocatorPtr & | GetNonNullAllocator () const |
Return our allocator, or the default allocator if the instance was declared on the stack. More... | |
const AllocatorPtr & | GetAllocatorForLifetime (AllocationLifetime lifetime) const |
Convenience function that returns the Allocator to use to allocate an object with a specific lifetime. More... | |
void * | operator new (size_t size) |
The standard no-parameter new operator uses the default Allocator. More... | |
void * | operator new (size_t size, AllocationLifetime lifetime) |
This overloaded version of the new operator uses the AllocationManager's default Allocator for the specified lifetime. More... | |
void * | operator new (size_t size, const AllocatorPtr &allocator) |
This overloaded version of the new operator takes the Allocator to use directly as a parameter. More... | |
void * | operator new (size_t size, const AllocatorPtr &allocator, void *ptr) |
Special operator new for using placement new with Allocatables. More... | |
void * | operator new (size_t size, void *ptr) |
The placement new operator is defined conventionally. More... | |
void | operator delete (void *ptr) |
Define the delete operator to use specialized functions dealing with an Allocator. More... | |
void | operator delete (void *ptr, AllocationLifetime lifetime) |
Windows requires these (or it issues C4291 warnings). More... | |
void | operator delete (void *ptr, const AllocatorPtr &allocator) |
void | operator delete (void *ptr, void *ptr2) |
The placement delete operator does nothing, as usual. More... | |
int | GetRefCount () const |
GetRefCount() is part of the interface necessary for SharedPtr. More... | |
Static Public Member Functions | |
static const ShaderProgramPtr | BuildFromStrings (const std::string &id_string, const ShaderInputRegistryPtr ®istry_ptr, const std::string &vertex_shader_string, const std::string &fragment_shader_string, const base::AllocatorPtr &allocator) |
Convenience function that builds and returns a new ShaderProgram instance that uses the given ShaderInputRegistry and that points to new vertex and fragment Shader instances whose sources are specified as strings. More... | |
Protected Types | |
typedef WeakReferentPtr< Notifier > | NotifierPtr |
typedef AllocVector< NotifierPtr > | NotifierPtrVector |
Protected Member Functions | |
~ShaderProgram () override | |
The destructor is protected because all base::Referent classes must have protected or private destructors. More... | |
void | OnChanged (int bit) const |
Forwards OnChanged to all resources. More... | |
const NotifierPtrVector & | GetReceivers () const |
Returns the set of Notifiers that will be notified. More... | |
void | Notify () const |
Notifies all contained Notifiers by calling their OnNotify(). More... | |
A ShaderProgram represents an OpenGL shader program that can be applied to shapes.
It contains vertex and fragments shaders.
Definition at line 38 of file shaderprogram.h.
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protectedinherited |
Definition at line 49 of file notifier.h.
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protectedinherited |
Definition at line 50 of file notifier.h.
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inherited |
All ResourceHolders derived from this should start their own change enums from kNumBaseChanges.
Enumerator | |
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kLabelChanged | |
kResourceChanged | |
kNumBaseChanges |
Definition at line 56 of file resourceholder.h.
Changes that affect the resource.
Enumerator | |
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kVertexShaderChanged | |
kFragmentShaderChanged | |
kNumChanges |
Definition at line 41 of file shaderprogram.h.
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explicit |
A valid ShaderInputRegistryPtr must be passed to the constructor.
Definition at line 25 of file shaderprogram.cc.
References DCHECK, and ion::base::SharedPtr< T >::Get().
Referenced by BuildFromStrings().
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overrideprotected |
The destructor is protected because all base::Referent classes must have protected or private destructors.
Definition at line 34 of file shaderprogram.cc.
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inherited |
Adds a Notifier to be notified.
Does nothing if the receiver is NULL or is already in the receiver vector.
Definition at line 25 of file notifier.cc.
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static |
Convenience function that builds and returns a new ShaderProgram instance that uses the given ShaderInputRegistry and that points to new vertex and fragment Shader instances whose sources are specified as strings.
The ShaderProgram's label is set to id_string, the vertex Shader's label is set to id_string + " vertex shader", and the fragment Shader's label is set to id_string + " fragment shader". The allocator is used for the ShaderProgram and both Shaders.
Definition at line 41 of file shaderprogram.cc.
References ShaderProgram().
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inlineinherited |
Returns the Allocator that was used for the instance.
This will be NULL if the instance was declared on the stack or created with normal placement new.
Definition at line 68 of file allocatable.h.
References allocator_.
Referenced by ion::base::DataContainer::CreateAndCopy(), ion::text::DynamicFontImage::FindContainingImageDataIndex(), and ion::text::DynamicFontImage::FindImageDataIndex().
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inlineinherited |
Convenience function that returns the Allocator to use to allocate an object with a specific lifetime.
Definition at line 78 of file allocatable.h.
References ion::base::Allocator::GetAllocatorForLifetime().
Referenced by ion::text::BasicBuilder::BuildVertexData(), ion::text::OutlineBuilder::BuildVertexData(), ion::gfxutils::ShaderManager::CreateShaderProgram(), ion::text::DynamicFontImage::FindContainingImageDataIndex(), ion::text::DynamicFontImage::FindImageDataIndex(), ion::gfx::Renderer::Renderer(), and ion::gfx::UpdateStateTable().
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inlineinherited |
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inline |
Definition at line 73 of file shaderprogram.h.
References ion::base::SharedPtr< T >::Get().
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inlineinherited |
Returns the total amount of GPU memory used by this Holder's resource.
Definition at line 78 of file resourceholder.h.
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inlineinherited |
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inlineinherited |
Returns/sets the label of this.
Definition at line 89 of file resourceholder.h.
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inlineinherited |
Return our allocator, or the default allocator if the instance was declared on the stack.
Definition at line 72 of file allocatable.h.
References allocator_, and ion::base::AllocationManager::GetNonNullAllocator().
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inherited |
Returns the number of Notifiers that will be notified.
Definition at line 71 of file notifier.cc.
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protectedinherited |
Returns the set of Notifiers that will be notified.
Definition at line 77 of file notifier.cc.
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inlineinherited |
GetRefCount() is part of the interface necessary for SharedPtr.
Definition at line 34 of file shareable.h.
Referenced by ion::base::Notifier::RemoveReceiver().
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inline |
Returns the ShaderInputRegistry used for the instance.
Definition at line 51 of file shaderprogram.h.
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inherited |
Returns the Resource at the given index and key, or NULL if no resource was previously set at that location.
Definition at line 122 of file resourceholder.cc.
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inlineinherited |
Returns the number of resources that this holder holds.
Note that this is not necessarily the number of indices that have non-NULL resources. This can be used as a fast trivial check to see if the holder has any resources.
Definition at line 73 of file resourceholder.h.
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inline |
Definition at line 61 of file shaderprogram.h.
References ion::base::SharedPtr< T >::Get().
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inline |
Definition at line 89 of file shaderprogram.h.
Referenced by ion::gfx::Renderer::ResourceManager::GetResourceKey< Renderer::ShaderProgramResource >().
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protectedinherited |
Notifies all contained Notifiers by calling their OnNotify().
Any receivers that have been destroyed will be removed from the vector of receivers.
Definition at line 81 of file notifier.cc.
References ion::base::SharedPtr< T >::Get().
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inlineprotectedinherited |
Forwards OnChanged to all resources.
Definition at line 326 of file resourceholder.h.
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inlineinherited |
Define the delete operator to use specialized functions dealing with an Allocator.
Definition at line 109 of file allocatable.h.
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inlineinherited |
Windows requires these (or it issues C4291 warnings).
Definition at line 112 of file allocatable.h.
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inlineinherited |
Definition at line 113 of file allocatable.h.
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inlineinherited |
The placement delete operator does nothing, as usual.
Definition at line 118 of file allocatable.h.
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inlineinherited |
The standard no-parameter new operator uses the default Allocator.
Definition at line 84 of file allocatable.h.
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inlineinherited |
This overloaded version of the new operator uses the AllocationManager's default Allocator for the specified lifetime.
Definition at line 88 of file allocatable.h.
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inlineinherited |
This overloaded version of the new operator takes the Allocator to use directly as a parameter.
If the Allocator pointer is NULL, this uses the default Allocator.
Definition at line 95 of file allocatable.h.
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inlineinherited |
Special operator new for using placement new with Allocatables.
Definition at line 100 of file allocatable.h.
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inlineinherited |
The placement new operator is defined conventionally.
Definition at line 105 of file allocatable.h.
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inherited |
Removes a Notifier to be notified.
Does nothing if the receiver is NULL or not in the set of receivers.
Definition at line 38 of file notifier.cc.
References ion::base::Shareable::GetRefCount().
Referenced by ion::gfx::AttributeArray::~AttributeArray().
void ion::gfx::ShaderProgram::SetConcurrent | ( | bool | value | ) |
Sets/returns whether this shader program should have per-thread state.
When this is enabled, it is possible to simultaneously set different uniform values and attribute bindings in each thread, allowing one to concurrently render the same scene from several different viewpoints or render two different objects in two different threads using the same shader program. However, a new OpenGL program object is created for each rendering thread that uses this shader program, which consumes more GPU memory. After this function is called, subsequent calls cannot pass a different value. By default, this setting is disabled, mirroring the behavior of OpenGL.
Definition at line 67 of file shaderprogram.cc.
References LOG, value, and ion::port::WARNING.
Referenced by ion::gfx::Renderer::ResourceManager::GetResourceKey< Renderer::ShaderProgramResource >().
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inlineinherited |
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inline |
Sets/returns the fragment shader stage.
Definition at line 66 of file shaderprogram.h.
References ion::base::SharedPtr< T >::Get().
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inlineinherited |
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inlineinherited |
Definition at line 90 of file resourceholder.h.
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inherited |
Sets the resource at the passed index and key.
The size of the internal vector is automatically managed so that it has the smallest possible size.
Definition at line 51 of file resourceholder.cc.
References DCHECK, DCHECK_EQ, ion::gfx::ResourceBase::GetKey(), and ion::gfx::ResourceBase::OnChanged().
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inline |
Sets/returns the vertex shader stage.
Definition at line 54 of file shaderprogram.h.
References ion::base::SharedPtr< T >::Get().