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Ion
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#include "base/macros.h"#include "ion/base/referent.h"#include "ion/gfx/cubemaptexture.h"#include "ion/gfx/image.h"#include "ion/gfx/resourceholder.h"#include "ion/gfx/texture.h"

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Classes | |
| class | ion::gfx::FramebufferObject |
| A FramebufferObject describes an off-screen framebuffer that can be drawn to and read from like a regular framebuffer. More... | |
| class | ion::gfx::FramebufferObject::Attachment |
| An attachment represents a data store attached to one of the framebuffer's targets. More... | |
Namespaces | |
| ion | |
| Copyright 2016 Google Inc. | |
| ion::gfx | |
Typedefs | |
| typedef base::ReferentPtr < FramebufferObject >::Type | ion::gfx::FramebufferObjectPtr |
| Convenience typedef for shared pointer to a FramebufferObject. More... | |