Ion
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#include <deque>
#include <stack>
#include <vector>
#include "base/integral_types.h"
#include "ion/base/staticsafedeclare.h"
#include "ion/gfx/graphicsmanager.h"
#include "ion/profile/calltracemanager.h"
#include "ion/profile/profiling.h"
#include "ion/profile/tracerecorder.h"
Go to the source code of this file.
Classes | |
class | ion::gfxprofile::GpuProfiler |
Singleton class that augments CallTraceManager with GPU tracing support. More... | |
class | ion::gfxprofile::ScopedGlTracer |
Traces the GPU start and end times of the GL commands submitted in the same scope. More... | |
Namespaces | |
ion | |
Copyright 2016 Google Inc. | |
ion::profile | |
ion::gfxprofile | |
Macros | |
#define | ION_PROFILE_GPU(group_name) |
This macro can be used in any GL operation scope to trace the resulting GPU work. More... | |
#define ION_PROFILE_GPU | ( | group_name | ) |
This macro can be used in any GL operation scope to trace the resulting GPU work.
The argument must be a literal string.
Definition at line 183 of file gpuprofiler.h.