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Ion
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#include <deque>#include <stack>#include <vector>#include "base/integral_types.h"#include "ion/base/staticsafedeclare.h"#include "ion/gfx/graphicsmanager.h"#include "ion/profile/calltracemanager.h"#include "ion/profile/profiling.h"#include "ion/profile/tracerecorder.h"

Go to the source code of this file.
Classes | |
| class | ion::gfxprofile::GpuProfiler |
| Singleton class that augments CallTraceManager with GPU tracing support. More... | |
| class | ion::gfxprofile::ScopedGlTracer |
| Traces the GPU start and end times of the GL commands submitted in the same scope. More... | |
Namespaces | |
| ion | |
| Copyright 2016 Google Inc. | |
| ion::profile | |
| ion::gfxprofile | |
Macros | |
| #define | ION_PROFILE_GPU(group_name) |
| This macro can be used in any GL operation scope to trace the resulting GPU work. More... | |
| #define ION_PROFILE_GPU | ( | group_name | ) |
This macro can be used in any GL operation scope to trace the resulting GPU work.
The argument must be a literal string.
Definition at line 183 of file gpuprofiler.h.