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node.cc
Go to the documentation of this file.
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#include "
ion/gfx/node.h
"
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namespace
ion {
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namespace
gfx {
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Node::Node
()
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:
UniformHolder
(GetAllocator()),
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shapes_(*this),
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children_(*this),
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uniform_blocks_(*this) {}
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Node::~Node
() {
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}
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}
// namespace gfx
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}
// namespace ion
node.h
ion::gfx::UniformHolder
A UniformHolder is a base class for an object that holds Uniforms.
Definition:
uniformholder.h:39
ion::gfx::Node::~Node
~Node() override
The destructor is protected because all base::Referent classes must have protected or private destruc...
Definition:
node.cc:29
ion::gfx::Node::Node
Node()
Definition:
node.cc:23
gfx
node.cc
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