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Ion
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#include <bitset>#include <memory>#include "base/integral_types.h"#include "ion/base/referent.h"#include "ion/base/stlalloc/allocunorderedmap.h"#include "ion/base/stlalloc/allocvector.h"#include "ion/gfx/framebufferobject.h"#include "ion/gfx/graphicsmanager.h"#include "ion/gfx/image.h"#include "ion/gfx/node.h"#include "ion/gfx/resourcemanager.h"#include "ion/gfx/shaderprogram.h"#include "ion/gfx/statetable.h"#include "ion/gfx/uniform.h"#include "ion/math/range.h"

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Classes | |
| class | ion::gfx::Renderer |
| The Renderer class handles rendering ION scene graphs using OpenGL. More... | |
Namespaces | |
| ion | |
| Copyright 2016 Google Inc. | |
| ion::portgfx | |
| ion::gfx | |
Typedefs | |
| typedef base::ReferentPtr < Renderer >::Type | ion::gfx::RendererPtr |
| Convenience typedef for shared pointer to a Renderer. More... | |