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resourcehandler.cc File Reference
#include "ion/remote/resourcehandler.h"
#include <sstream>
#include <string>
#include <vector>
#include "ion/base/allocator.h"
#include "ion/base/invalid.h"
#include "ion/base/stringutils.h"
#include "ion/base/zipassetmanager.h"
#include "ion/base/zipassetmanagermacros.h"
#include "ion/gfx/image.h"
#include "ion/gfx/resourcemanager.h"
#include "ion/gfx/tracinghelper.h"
#include "ion/gfxutils/resourcecallback.h"
#include "ion/image/conversionutils.h"
#include "ion/image/renderutils.h"
Include dependency graph for resourcehandler.cc:

Go to the source code of this file.

Namespaces

 ion
 Copyright 2016 Google Inc.
 
 ion::remote
 

Functions

 ION_REGISTER_ASSETS (IonRemoteResourcesRoot)
 Copyright 2016 Google Inc. More...
 

Function Documentation

ION_REGISTER_ASSETS ( IonRemoteResourcesRoot  )

Copyright 2016 Google Inc.

All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Variable Documentation

const std::string indent_

Definition at line 108 of file resourcehandler.cc.

const RendererPtr& renderer_

Renderer used to render images.

Definition at line 152 of file resourcehandler.cc.

const size_t spaces_

Definition at line 109 of file resourcehandler.cc.