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Ion
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#include "ion/gfx/resourcemanager.h"#include <algorithm>#include <memory>#include "base/integral_types.h"#include "ion/base/scopedallocation.h"#include "ion/base/stringutils.h"#include "ion/gfx/attributearray.h"#include "ion/gfx/bufferobject.h"#include "ion/gfx/framebufferobject.h"#include "ion/gfx/graphicsmanager.h"#include "ion/gfx/sampler.h"#include "ion/gfx/shader.h"#include "ion/gfx/shaderprogram.h"#include "ion/gfx/texture.h"#include "ion/math/matrixutils.h"
Go to the source code of this file.
Namespaces | |
| ion | |
| Copyright 2016 Google Inc. | |
| ion::gfx | |
Functions | |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < AttributeArray, ResourceManager::ArrayInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< AttributeArray, ResourceManager::ArrayInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < BufferObject, ResourceManager::BufferInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< BufferObject, ResourceManager::BufferInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < FramebufferObject, ResourceManager::FramebufferInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< FramebufferObject, ResourceManager::FramebufferInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::DataRequest < ResourceManager::PlatformInfo > > * | ion::gfx::ResourceManager::GetDataRequestVector< ResourceManager::PlatformInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < ShaderProgram, ResourceManager::ProgramInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< ShaderProgram, ResourceManager::ProgramInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < Sampler, ResourceManager::SamplerInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< Sampler, ResourceManager::SamplerInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < Shader, ResourceManager::ShaderInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< Shader, ResourceManager::ShaderInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::ResourceRequest < TextureBase, ResourceManager::TextureInfo > > * | ion::gfx::ResourceManager::GetResourceRequestVector< TextureBase, ResourceManager::TextureInfo > () |
| template<> | |
| ION_API std::vector < ResourceManager::DataRequest < ResourceManager::TextureImageInfo > > * | ion::gfx::ResourceManager::GetDataRequestVector< ResourceManager::TextureImageInfo > () |