template void ION_API Rotation<type>::SetAxisAndAngle( \
const Vector<3, type>& axis, const Angle<type>& angle); \
template void ION_API Rotation<type>::GetAxisAndAngle( \
Vector<3, type>* axis, Angle<type>* angle) const; \
template void ION_API Rotation<type>::GetEulerAngles( \
Angle<type>* yaw, Angle<type>* pitch, Angle<type>* roll) const; \
template Rotation<type> ION_API Rotation<type>::RotateInto( \
const Vector<3, type>& from, const Vector<3, type>& to); \
template Rotation<type> ION_API Rotation<type>::Slerp( \
const Rotation& r0,
const Rotation& r1,
type t); \
template Rotation<type> ION_API Rotation<type>::FromRotationMatrix( \
const Matrix<3, type>& mat)
Explicit instantiations.