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#include <memory>#include "ion/gfx/node.h"#include "ion/gfx/renderer.h"#include "ion/gfx/shaderinputregistry.h"#include "ion/gfx/shaderprogram.h"#include "ion/gfx/shape.h"#include "ion/gfx/statetable.h"#include "ion/gfx/uniform.h"#include "ion/gfxutils/shapeutils.h"#include "ion/math/matrix.h"#include "ion/math/range.h"#include "ion/math/vector.h"#include "GL/freeglut.h"
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| int | main (int argc, char *argv[]) |
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| int main | ( | int | argc, |
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Mainline.
Definition at line 210 of file shaders.cc.