#include <memory>
#include <type_traits>
#include "ion/base/allocatable.h"
#include "ion/base/allocator.h"
#include "ion/base/type_structs.h"
#include "ion/port/align.h"
Go to the source code of this file.
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template<class T1 , class T2 > |
bool | ion::base::operator== (const StlAllocator< T1 > &lhs, const StlAllocator< T2 > &rhs) |
| Each StlAllocator holds an Allocator. More...
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template<class T1 , class T2 > |
bool | ion::base::operator!= (const StlAllocator< T1 > &lhs, const StlAllocator< T2 > &rhs) |
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template<class T > |
bool | ion::base::operator== (const StlAllocator< T > &lhs, const StlAllocator< T > &rhs) |
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template<class T > |
bool | ion::base::operator!= (const StlAllocator< T > &lhs, const StlAllocator< T > &rhs) |
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template<class T1 , class T2 , int N1, int N2> |
bool | ion::base::operator== (const StlInlinedAllocator< T1, N1 > &lhs, const StlInlinedAllocator< T2, N2 > &rhs) |
| StlInlinedAllocator instances are always unique because of inlined storage. More...
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template<class T1 , class T2 , int N1, int N2> |
bool | ion::base::operator!= (const StlInlinedAllocator< T1, N1 > &lhs, const StlInlinedAllocator< T2, N2 > &rhs) |
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