Ion
|
#include "openglobjects.h"
Public Member Functions | |
Attachment () | |
Public Attributes | |
GLenum | type |
The type of the attachment, one of GL_RENDERBUFFER, GL_TEXTURE, or if no image is attached, GL_NONE. More... | |
GLuint | value |
The id of either the renderbuffer or texture bound to the attachment, or 0 if neither is bound. More... | |
GLuint | level |
The mipmap level of the texture object if one is attached. More... | |
GLenum | cube_face |
The cube map face of the texture if the attachment is a cube map texture object. More... | |
Definition at line 102 of file openglobjects.h.
|
inline |
Definition at line 103 of file openglobjects.h.
GLenum ion::gfx::FramebufferInfo< T >::Attachment::cube_face |
The cube map face of the texture if the attachment is a cube map texture object.
Definition at line 114 of file openglobjects.h.
GLuint ion::gfx::FramebufferInfo< T >::Attachment::level |
The mipmap level of the texture object if one is attached.
Definition at line 111 of file openglobjects.h.
GLenum ion::gfx::FramebufferInfo< T >::Attachment::type |
The type of the attachment, one of GL_RENDERBUFFER, GL_TEXTURE, or if no image is attached, GL_NONE.
Definition at line 106 of file openglobjects.h.
GLuint ion::gfx::FramebufferInfo< T >::Attachment::value |
The id of either the renderbuffer or texture bound to the attachment, or 0 if neither is bound.
Definition at line 109 of file openglobjects.h.