Ion
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Resource info types. More...
#include "resourcemanager.h"
Public Member Functions | |
ResourceInfo () | |
Public Attributes | |
GLuint | id |
OpenGL object id. More... | |
std::string | label |
The label of the ResourceHolder that owns the Resource. More... | |
Resource info types.
Base struct for resource information types. Each type of resource has an associated OpenGL object id. Derived structs contain additional fields for resources beyond those defined by the ::*Info structs (defined in gfx/openglobjects.h).
Definition at line 83 of file resourcemanager.h.
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inline |
Definition at line 84 of file resourcemanager.h.
GLuint ion::gfx::ResourceManager::ResourceInfo::id |
OpenGL object id.
Definition at line 86 of file resourcemanager.h.
std::string ion::gfx::ResourceManager::ResourceInfo::label |
The label of the ResourceHolder that owns the Resource.
Definition at line 88 of file resourcemanager.h.