| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
MLIR.AST.Dialect.Vector
Contents
- vscale
- bitcast
- broadcast
- compressstore
- constant_mask
- contract
- create_mask
- deinterleave
- expandload
- extractelement
- extract
- extract_strided_slice
- fma
- flat_transpose
- from_elements
- gather
- insertelement
- insert
- insert_strided_slice
- interleave
- load
- mask
- maskedload
- maskedstore
- matrix_multiply
- multi_reduction
- outerproduct
- reduction
- scalable.extract
- scalable.insert
- scan
- scatter
- shape_cast
- shuffle
- splat
- step
- store
- transfer_read
- transfer_write
- transpose
- type_cast
- yield
Synopsis
- inline_c_ffi_6989586621679224297 :: Context -> Ptr CChar -> CSize -> IO Attribute
- data Attribute = IteratorAttr IteratorKind
- data IteratorKind
- castVectorAttr :: Attribute -> Maybe Attribute
- showIterator :: IteratorKind -> ByteString
- pattern Contract :: Location -> Type -> Name -> Name -> Name -> Map -> Map -> Map -> [IteratorKind] -> Operation
- pattern ContractAttrs :: Map -> Map -> Map -> [IteratorKind] -> NamedAttributes
- pattern IteratorAttrs :: [IteratorKind] -> Attribute
- iterFromAttribute :: Attribute -> Maybe IteratorKind
- itersFromAttribute :: Attribute -> Maybe [IteratorKind]
- vscale :: MonadBlockBuilder m => Type -> m Value
- pattern BitCast :: Location -> Type -> operand -> AbstractOperation operand
- bitcast :: MonadBlockBuilder m => Type -> Value -> m Value
- pattern Broadcast :: Location -> Type -> operand -> AbstractOperation operand
- broadcast :: MonadBlockBuilder m => Type -> Value -> m Value
- compressstore :: MonadBlockBuilder m => Value -> [Value] -> Value -> Value -> m ()
- pattern CreateMask :: Location -> Type -> [operand] -> AbstractOperation operand
- create_mask :: MonadBlockBuilder m => Type -> [Value] -> m Value
- pattern Deinterleave :: Location -> Type -> Type -> operand -> AbstractOperation operand
- deinterleave :: MonadBlockBuilder m => Type -> Type -> Value -> m [Value]
- expandload :: MonadBlockBuilder m => Type -> Value -> [Value] -> Value -> Value -> m Value
- extractelement :: MonadBlockBuilder m => Type -> Value -> Maybe Value -> m Value
- pattern ExtractStridedSlice :: Location -> Type -> operand -> [Int] -> [Int] -> [Int] -> AbstractOperation operand
- extract_strided_slice :: MonadBlockBuilder m => Type -> Value -> [Int] -> [Int] -> [Int] -> m Value
- pattern FMA :: Location -> Type -> operand -> operand -> operand -> AbstractOperation operand
- fma :: MonadBlockBuilder m => Type -> Value -> Value -> Value -> m Value
- pattern FlatTranspose :: Location -> Type -> operand -> Int -> Int -> AbstractOperation operand
- flat_transpose :: MonadBlockBuilder m => Type -> Value -> Int -> Int -> m Value
- pattern FromElements :: Location -> Type -> [operand] -> AbstractOperation operand
- from_elements :: MonadBlockBuilder m => Type -> [Value] -> m Value
- gather :: MonadBlockBuilder m => Type -> Value -> [Value] -> Value -> Value -> Value -> m Value
- insertelement :: MonadBlockBuilder m => Type -> Value -> Value -> Maybe Value -> m Value
- pattern InsertStridedSlice :: Location -> Type -> operand -> operand -> [Int] -> [Int] -> AbstractOperation operand
- insert_strided_slice :: MonadBlockBuilder m => Type -> Value -> Value -> [Int] -> [Int] -> m Value
- pattern Interleave :: Location -> Type -> operand -> operand -> AbstractOperation operand
- interleave :: MonadBlockBuilder m => Type -> Value -> Value -> m Value
- load :: MonadBlockBuilder m => Type -> Value -> [Value] -> Maybe Bool -> m Value
- mask :: MonadBlockBuilder m => [Type] -> Value -> Maybe Value -> RegionBuilderT m () -> m Value
- maskedload :: MonadBlockBuilder m => Type -> Value -> [Value] -> Value -> Value -> m Value
- maskedstore :: MonadBlockBuilder m => Value -> [Value] -> Value -> Value -> m ()
- pattern Matmul :: Location -> Type -> operand -> operand -> Int -> Int -> Int -> AbstractOperation operand
- matrix_multiply :: MonadBlockBuilder m => Type -> Value -> Value -> Int -> Int -> Int -> m Value
- outerproduct :: MonadBlockBuilder m => Type -> Value -> Value -> Maybe Value -> m Value
- print :: MonadBlockBuilder m => Maybe Value -> m ()
- pattern ScalableExtract :: Location -> Type -> operand -> Int -> AbstractOperation operand
- scalable_extract :: MonadBlockBuilder m => Type -> Value -> Int -> m Value
- pattern ScalableInsert :: Location -> Type -> operand -> operand -> Int -> AbstractOperation operand
- scalable_insert :: MonadBlockBuilder m => Type -> Value -> Value -> Int -> m Value
- scatter :: MonadBlockBuilder m => Value -> [Value] -> Value -> Value -> Value -> m ()
- pattern ShapeCast :: Location -> Type -> operand -> AbstractOperation operand
- shape_cast :: MonadBlockBuilder m => Type -> Value -> m Value
- pattern Splat :: Location -> Type -> operand -> AbstractOperation operand
- splat :: MonadBlockBuilder m => Type -> Value -> m Value
- pattern Step :: Location -> Type -> AbstractOperation operand
- step :: MonadBlockBuilder m => Type -> m Value
- store :: MonadBlockBuilder m => Value -> Value -> [Value] -> Maybe Bool -> m ()
- pattern TypeCast :: Location -> Type -> operand -> AbstractOperation operand
- type_cast :: MonadBlockBuilder m => Type -> Value -> m Value
- pattern Yield :: Location -> [operand] -> AbstractOperation operand
- yield :: MonadBlockBuilder m => [Value] -> m EndOfBlock
Documentation
Constructors
| IteratorAttr IteratorKind |
data IteratorKind Source #
Instances
| Eq IteratorKind Source # | |
Defined in MLIR.AST.Dialect.Vector | |
| Show IteratorKind Source # | |
Defined in MLIR.AST.Dialect.Vector Methods showsPrec :: Int -> IteratorKind -> ShowS # show :: IteratorKind -> String # showList :: [IteratorKind] -> ShowS # | |
pattern Contract :: Location -> Type -> Name -> Name -> Name -> Map -> Map -> Map -> [IteratorKind] -> Operation Source #
pattern ContractAttrs :: Map -> Map -> Map -> [IteratorKind] -> NamedAttributes Source #
pattern IteratorAttrs :: [IteratorKind] -> Attribute Source #
itersFromAttribute :: Attribute -> Maybe [IteratorKind] Source #
vscale
The vscale op returns the scale of the scalable vectors, a positive
integer value that is constant at runtime but unknown at compile-time.
The scale of the vector indicates the multiplicity of the vectors and
vector operations. For example, a vector<[4]xi32> is equivalent to
vscale consecutive vector<4xi32>; and an operation on a
vector<[4]xi32> is equivalent to performing that operation vscale
times, once on each <4xi32> segment of the scalable vector. The vscale
op can be used to calculate the step in vector-length agnostic (VLA) loops.
Right now we only support one contiguous set of scalable dimensions, all of
them grouped and scaled with the value returned by 'vscale'.
bitcast
The bitcast operation casts between vectors of the same rank, the minor 1-D vector size is casted to a vector with a different element type but same bitwidth. In case of 0-D vectors, the bitwidth of element types must be equal.
Example:
// Example casting to a smaller element type. %1 = vector.bitcast %0 : vector<5x1x4x3xf32> to vector<5x1x4x6xi16> // Example casting to a bigger element type. %3 = vector.bitcast %2 : vector<10x12x8xi8> to vector<10x12x2xi32> // Example casting to an element type of the same size. %5 = vector.bitcast %4 : vector<5x1x4x3xf32> to vector<5x1x4x3xi32> // Example casting of 0-D vectors. %7 = vector.bitcast %6 : vector<f32> to vector<i32>
pattern BitCast :: Location -> Type -> operand -> AbstractOperation operand Source #
A pattern for vector.bitcast.
broadcast
Broadcasts the scalar or k-D vector value in the source operand
to a n-D result vector such that the broadcast makes sense, i.e.,
the source operand is duplicated to match the given rank and sizes
in the result vector. The legality rules are:
* the source operand must have the same element type as the result type
* a k-D vector <s_1 x .. x s_k x type> can be broadcast to
a n-D vector <t_1 x .. x t_n x type> if
* k <= n, and
* the sizes in the trailing dimensions n-k < i <= n with j=i+k-n
match exactly as s_j = t_i or s_j = 1:
t_1 x .. t_n-k x t_n-k+1 x .. x t_i x .. x t_n
s_1 x .. x s_j x .. x s_k
<duplication> <potential stretch>
* in addition, any scalable unit dimension, [1], must match exactly.
The source operand is duplicated over all the missing leading dimensions and stretched over the trailing dimensions where the source has a non-equal dimension of 1. These rules imply that any scalar broadcast (k=0) to any shaped vector with the same element type is always legal.
Example:
%0 = arith.constant 0.0 : f32 %1 = vector.broadcast %0 : f32 to vector<16xf32> %2 = vector.broadcast %1 : vector<16xf32> to vector<4x16xf32>
pattern Broadcast :: Location -> Type -> operand -> AbstractOperation operand Source #
A pattern for vector.broadcast.
broadcast :: MonadBlockBuilder m => Type -> Value -> m Value Source #
A builder for vector.broadcast.
compressstore
The compress store operation writes elements from a vector into memory as defined by a base with indices and a mask vector. Compression only applies to the innermost dimension. When the mask is set, the corresponding element from the vector is written next to memory. Otherwise, no action is taken for the element. Informally the semantics are:
index = i if (mask[0]) base[index++] = value[0] if (mask[1]) base[index++] = value[1] etc.
Note that the index increment is done conditionally.
If a mask bit is set and the corresponding index is out-of-bounds for the given base, the behavior is undefined. If a mask bit is not set, no value is stored regardless of the index, and the index is allowed to be out-of-bounds.
The compress store can be used directly where applicable, or can be used
during progressively lowering to bring other memory operations closer to
hardware ISA support for a compress. The semantics of the operation closely
correspond to those of the llvm.masked.compressstore
intrinsic.
Note, at the moment this Op is only available for fixed-width vectors.
Examples:
vector.compressstore %base[%i], %mask, %value : memref<?xf32>, vector<8xi1>, vector<8xf32> vector.compressstore %base[%i, %j], %mask, %value : memref<?x?xf32>, vector<16xi1>, vector<16xf32>
compressstore :: MonadBlockBuilder m => Value -> [Value] -> Value -> Value -> m () Source #
A builder for vector.compressstore.
constant_mask
Creates and returns a vector mask where elements of the result vector are set to '0' or '1', based on whether the element indices are contained within a hyper-rectangular region specified by the 'mask_dim_sizes' array attribute argument. Each element of the 'mask_dim_sizes' array, specifies an exclusive upper bound [0, mask-dim-size-element-value) for a unique dimension in the vector result. The conjunction of the ranges define a hyper-rectangular region within which elements values are set to 1 (otherwise element values are set to 0). Each value of 'mask_dim_sizes' must be non-negative and not greater than the size of the corresponding vector dimension (as opposed to vector.create_mask which allows this). Sizes that correspond to scalable dimensions are implicitly multiplied by vscale, though currently only zero (none set) or the size of the dim/vscale (all set) are supported.
Example:
// create a constant vector mask of size 4x3xi1 with elements in range
// 0 <= row <= 2 and 0 <= col <= 1 are set to 1 (others to 0).
%1 = vector.constant_mask [3, 2] : vector<4x3xi1>
print %1
columns
0 1 2
|------------
0 | 1 1 0
rows 1 | 1 1 0
2 | 1 1 0
3 | 0 0 0
contract
Computes the sum of products of vector elements along contracting dimension pairs from 2 vectors of rank M and N respectively, adds this intermediate result to the accumulator argument of rank K, and returns a vector result of rank K (where K = num_lhs_free_dims + num_rhs_free_dims + num_batch_dims (see dimension type descriptions below)). For K = 0 (no free or batch dimensions), the accumulator and output are a scalar.
If operands and the result have types of different bitwidths, operands are promoted to have the same bitwidth as the result before performing the contraction. For integer types, only signless integer types are supported, and the promotion happens via sign extension.
An iterator type attribute list must be specified, where each element of the list represents an iterator with one of the following types:
- "reduction": reduction dimensions are present in the lhs and rhs arguments but not in the output (and accumulator argument). These are the dimensions along which the vector contraction op computes the sum of products, and contracting dimension pair dimension sizes must match between lhs/rhs.
- "parallel": Batch dimensions are iterator type "parallel", and are non-contracting dimensions present in the lhs, rhs and output. The lhs/rhs co-iterate along the batch dimensions, which should be expressed in their indexing maps.
Free dimensions are iterator type "parallel", and are non-contraction, non-batch dimensions accessed by either the lhs or rhs (but not both). The lhs and rhs free dimensions are unrelated to each other and do not co-iterate, which should be expressed in their indexing maps.
An indexing map attribute list must be specified with an entry for lhs, rhs and acc arguments. An indexing map attribute specifies a mapping from each iterator in the iterator type list, to each dimension of an N-D vector.
An optional kind attribute may be used to specify the combining function
between the intermediate result and accumulator argument of rank K. This
attribute can take the values addmulminsiminuimaxsi/maxui
andorxor for integers, and addmulminnumfmaxnumf
minimumfmaximumf for floats. The default is add.
Example:
// Simple DOT product (K = 0).
#contraction_accesses = [
affine_map<(i) -> (i)>,
affine_map<(i) -> (i)>,
affine_map<(i) -> ()>
]
#contraction_trait = {
indexing_maps = #contraction_accesses,
iterator_types = ["reduction"]
}
%3 = vector.contract #contraction_trait %0, %1, %2
: vector<10xf32>, vector<10xf32> into f32
// 2D vector contraction with one contracting dimension (matmul, K = 2).
#contraction_accesses = [
affine_map<(i, j, k) -> (i, k)>,
affine_map<(i, j, k) -> (k, j)>,
affine_map<(i, j, k) -> (i, j)>
]
#contraction_trait = {
indexing_maps = #contraction_accesses,
iterator_types = ["parallel", "parallel", "reduction"]
}
%3 = vector.contract #contraction_trait %0, %1, %2
: vector<4x3xf32>, vector<3x7xf32> into vector<4x7xf32>
// 4D to 3D vector contraction with two contracting dimensions and
// one batch dimension (K = 3).
#contraction_accesses = [
affine_map<(b0, f0, f1, c0, c1) -> (c0, b0, c1, f0)>,
affine_map<(b0, f0, f1, c0, c1) -> (b0, c1, c0, f1)>,
affine_map<(b0, f0, f1, c0, c1) -> (b0, f0, f1)>
]
#contraction_trait = {
indexing_maps = #contraction_accesses,
iterator_types = ["parallel", "parallel", "parallel",
"reduction", "reduction"]
}
%4 = vector.contract #contraction_trait %0, %1, %2
: vector<7x8x16x15xf32>, vector<8x16x7x5xf32> into vector<8x15x5xf32>
/ Vector contraction with mixed typed. lhsrhs have different element
/ types than accumulatorresult.
%5 = vector.contract #contraction_trait %0, %1, %2
: vector<10xf16>, vector<10xf16> into f32
// Contract with max (K = 0).
#contraction_accesses = [
affine_map<(i) -> (i)>,
affine_map<(i) -> (i)>,
affine_map<(i) -> ()>
]
#contraction_trait = {
indexing_maps = #contraction_accesses,
iterator_types = ["reduction"],
kind = #vector.kind<maxnumf>
}
%6 = vector.contract #contraction_trait %0, %1, %2
: vector<10xf32>, vector<10xf32> into f32
create_mask
Creates and returns a vector mask where elements of the result vector are set to '0' or '1', based on whether the element indices are contained within a hyper-rectangular region specified by the operands. Specifically, each operand specifies a range [0, operand-value) for a unique dimension in the vector result. The conjunction of the operand ranges define a hyper-rectangular region within which elements values are set to 1 (otherwise element values are set to 0). If operand-value is negative, it is treated as if it were zero, and if it is greater than the corresponding dimension size, it is treated as if it were equal to the dimension size.
Example:
// create a vector mask of size 4x3xi1 where elements in range
// 0 <= row <= 2 and 0 <= col <= 1 are set to 1 (others to 0).
%1 = vector.create_mask %c3, %c2 : vector<4x3xi1>
print %1
columns
0 1 2
|------------
0 | 1 1 0
rows 1 | 1 1 0
2 | 1 1 0
3 | 0 0 0
pattern CreateMask :: Location -> Type -> [operand] -> AbstractOperation operand Source #
A pattern for vector.create_mask.
create_mask :: MonadBlockBuilder m => Type -> [Value] -> m Value Source #
A builder for vector.create_mask.
deinterleave
The deinterleave operation constructs two vectors from a single input
vector. The first result vector contains the elements from even indexes
of the input, and the second contains elements from odd indexes. This is
the inverse of a vector.interleave operation.
Each output's trailing dimension is half of the size of the input vector's trailing dimension. This operation requires the input vector to have a rank > 0 and an even number of elements in its trailing dimension.
The operation supports scalable vectors.
Example:
%0, %1 = vector.deinterleave %a
: vector<8xi8> -> vector<4xi8>
%2, %3 = vector.deinterleave %b
: vector<2x8xi8> -> vector<2x4xi8>
%4, %5 = vector.deinterleave %c
: vector<2x8x4xi8> -> vector<2x8x2xi8>
%6, %7 = vector.deinterleave %d
: vector<[8]xf32> -> vector<[4]xf32>
%8, %9 = vector.deinterleave %e
: vector<2x[6]xf64> -> vector<2x[3]xf64>
%10, %11 = vector.deinterleave %f
: vector<2x4x[6]xf64> -> vector<2x4x[3]xf64>
pattern Deinterleave :: Location -> Type -> Type -> operand -> AbstractOperation operand Source #
A pattern for vector.deinterleave.
deinterleave :: MonadBlockBuilder m => Type -> Type -> Value -> m [Value] Source #
A builder for vector.deinterleave.
expandload
The expand load reads elements from memory into a vector as defined by a base with indices and a mask vector. Expansion only applies to the innermost dimension. When the mask is set, the next element is read from memory. Otherwise, the corresponding element is taken from a pass-through vector. Informally the semantics are:
index = i result[0] := if mask[0] then base[index++] else pass_thru[0] result[1] := if mask[1] then base[index++] else pass_thru[1] etc.
Note that the index increment is done conditionally.
If a mask bit is set and the corresponding index is out-of-bounds for the given base, the behavior is undefined. If a mask bit is not set, the value comes from the pass-through vector regardless of the index, and the index is allowed to be out-of-bounds.
The expand load can be used directly where applicable, or can be used
during progressively lowering to bring other memory operations closer to
hardware ISA support for an expand. The semantics of the operation closely
correspond to those of the llvm.masked.expandload
intrinsic.
Note, at the moment this Op is only available for fixed-width vectors.
Examples:
%0 = vector.expandload %base[%i], %mask, %pass_thru : memref<?xf32>, vector<8xi1>, vector<8xf32> into vector<8xf32> %1 = vector.expandload %base[%i, %j], %mask, %pass_thru : memref<?x?xf32>, vector<16xi1>, vector<16xf32> into vector<16xf32>
expandload :: MonadBlockBuilder m => Type -> Value -> [Value] -> Value -> Value -> m Value Source #
A builder for vector.expandload.
extractelement
Takes a 0-D or 1-D vector and a optional dynamic index position and extracts the scalar at that position.
Note that this instruction resembles vector.extract, but is restricted to 0-D and 1-D vectors and relaxed to dynamic indices. If the vector is 0-D, the position must be std::nullopt.
It is meant to be closer to LLVM's version: https://llvm.org/docs/LangRef.html\#extractelement-instruction
Example:
%c = arith.constant 15 : i32 %1 = vector.extractelement %0[%c : i32]: vector<16xf32> %2 = vector.extractelement %z[]: vector<f32>
extractelement :: MonadBlockBuilder m => Type -> Value -> Maybe Value -> m Value Source #
A builder for vector.extractelement.
extract
Takes an n-D vector and a k-D position and extracts the (n-k)-D vector at the proper position. Degenerates to an element type if n-k is zero.
Static and dynamic indices must be greater or equal to zero and less than
the size of the corresponding dimension. The result is undefined if any
index is out-of-bounds. The value -1 represents a poison index, which
specifies that the extracted element is poison.
Example:
%1 = vector.extract %0[3]: vector<8x16xf32> from vector<4x8x16xf32> %2 = vector.extract %0[2, 1, 3]: f32 from vector<4x8x16xf32> %3 = vector.extract %1[]: vector<f32> from vector<f32> %4 = vector.extract %0[%a, %b, %c]: f32 from vector<4x8x16xf32> %5 = vector.extract %0[2, %b]: vector<16xf32> from vector<4x8x16xf32> %6 = vector.extract %10[-1, %c]: f32 from vector<4x16xf32>
extract_strided_slice
Takes an n-D vector, k-D offsets integer array attribute, a k-sized
sizes integer array attribute, a k-sized strides integer array
attribute and extracts the n-D subvector at the proper offset.
At the moment strides must contain only 1s.
Returns an n-D vector where the first k-D dimensions match the sizes
attribute. The returned subvector contains the elements starting at offset
offsets and ending at offsets + sizes.
Example:
%1 = vector.extract_strided_slice %0
{offsets = [0, 2], sizes = [2, 4], strides = [1, 1]}:
vector<4x8x16xf32> to vector<2x4x16xf32>
// TODO: Evolve to a range form syntax similar to:
%1 = vector.extract_strided_slice %0[0:2:1][2:4:1]
vector<4x8x16xf32> to vector<2x4x16xf32>
TODO: Implement support for poison indices.
pattern ExtractStridedSlice :: Location -> Type -> operand -> [Int] -> [Int] -> [Int] -> AbstractOperation operand Source #
A pattern for vector.extract_strided_slice.
extract_strided_slice :: MonadBlockBuilder m => Type -> Value -> [Int] -> [Int] -> [Int] -> m Value Source #
A builder for vector.extract_strided_slice.
fma
Multiply-add expressions operate on n-D vectors and compute a fused
pointwise multiply-and-accumulate: $result = $lhs * $rhs + $acc.
All operands and result have the same vector type. The semantics
of the operation correspond to those of the llvm.fma
intrinsic. In the
particular case of lowering to LLVM, this is guaranteed to lower
to the llvm.fma.* intrinsic.
Example:
%3 = vector.fma %0, %1, %2: vector<8x16xf32>
pattern FMA :: Location -> Type -> operand -> operand -> operand -> AbstractOperation operand Source #
A pattern for vector.fma.
fma :: MonadBlockBuilder m => Type -> Value -> Value -> Value -> m Value Source #
A builder for vector.fma.
flat_transpose
This is the counterpart of llvm.matrix.transpose in MLIR. It serves the purposes of more progressive lowering and localized type conversion. Higher levels typically lower matrix transpositions into 'vector.transpose' operations. Subsequent rewriting rule progressively lower these operations into 'vector.flat_transpose' operations to bring the operations closer to the hardware ISA.
The vector.flat_transpose op treats the 1-D input matrix as
a 2-D matrix with <rows> rows and <columns> columns, and returns the
transposed matrix in flattened form in 'res'.
Note, the corresponding LLVM intrinsic, @llvm.matrix.transpose.*, does not
support scalable vectors. Hence, this Op is only available for fixed-width
vectors. Also see:
http://llvm.org/docs/LangRef.html\#llvm-matrix-transpose-intrinsic
Example:
%1 = vector.flat_transpose %0 {columns = 4 : i32, rows = 4 : i32}
: vector<16xf32> -> vector<16xf32>
pattern FlatTranspose :: Location -> Type -> operand -> Int -> Int -> AbstractOperation operand Source #
A pattern for vector.flat_transpose.
flat_transpose :: MonadBlockBuilder m => Type -> Value -> Int -> Int -> m Value Source #
A builder for vector.flat_transpose.
from_elements
This operation defines a vector from one or multiple scalar elements. The number of elements must match the number of elements in the result type. All elements must have the same type, which must match the element type of the result vector type.
elements are a flattened version of the result vector in row-major order.
Example:
// %f1 %0 = vector.from_elements %f1 : vector<f32> // [%f1, %f2] %1 = vector.from_elements %f1, %f2 : vector<2xf32> // [[%f1, %f2, %f3], [%f4, %f5, %f6]] %2 = vector.from_elements %f1, %f2, %f3, %f4, %f5, %f6 : vector<2x3xf32> // [[[%f1, %f2]], [[%f3, %f4]], [[%f5, %f6]]] %3 = vector.from_elements %f1, %f2, %f3, %f4, %f5, %f6 : vector<3x1x2xf32>
Note, scalable vectors are not supported.
pattern FromElements :: Location -> Type -> [operand] -> AbstractOperation operand Source #
A pattern for vector.from_elements.
from_elements :: MonadBlockBuilder m => Type -> [Value] -> m Value Source #
A builder for vector.from_elements.
gather
The gather operation returns an n-D vector whose elements are either loaded
from memory or ranked tensor, or taken from a pass-through vector, depending
on the values of an n-D mask vector.
If a mask bit is set, the corresponding result element is defined by the base
with indices and the n-D index vector (each index is a 1-D offset on the base).
Otherwise, the corresponding element is taken from the n-D pass-through vector.
Informally the semantics are:
result[0] := if mask[0] then base[index[0]] else pass_thru[0]
result[1] := if mask[1] then base[index[1]] else pass_thru[1]
etc.
If a mask bit is set and the corresponding index is out-of-bounds for the given base, the behavior is undefined. If a mask bit is not set, the value comes from the pass-through vector regardless of the index, and the index is allowed to be out-of-bounds.
The gather operation can be used directly where applicable, or can be used during progressively lowering to bring other memory operations closer to hardware ISA support for a gather.
Examples:
%0 = vector.gather %base[%c0][%v], %mask, %pass_thru : memref<?xf32>, vector<2x16xi32>, vector<2x16xi1>, vector<2x16xf32> into vector<2x16xf32> %1 = vector.gather %base[%i, %j][%v], %mask, %pass_thru : memref<16x16xf32>, vector<16xi32>, vector<16xi1>, vector<16xf32> into vector<16xf32>
gather :: MonadBlockBuilder m => Type -> Value -> [Value] -> Value -> Value -> Value -> m Value Source #
A builder for vector.gather.
insertelement
Takes a scalar source, a 0-D or 1-D destination vector and a dynamic index position and inserts the source into the destination at the proper position.
Note that this instruction resembles vector.insert, but is restricted to 0-D and 1-D vectors and relaxed to dynamic indices.
It is meant to be closer to LLVM's version: https://llvm.org/docs/LangRef.html\#insertelement-instruction
Example:
%c = arith.constant 15 : i32 %f = arith.constant 0.0f : f32 %1 = vector.insertelement %f, %0[%c : i32]: vector<16xf32> %2 = vector.insertelement %f, %z[]: vector<f32>
insertelement :: MonadBlockBuilder m => Type -> Value -> Value -> Maybe Value -> m Value Source #
A builder for vector.insertelement.
insert
Takes an n-D source vector, an (n+k)-D destination vector and a k-D position and inserts the n-D source into the (n+k)-D destination at the proper position. Degenerates to a scalar or a 0-d vector source type when n = 0.
Static and dynamic indices must be greater or equal to zero and less than
the size of the corresponding dimension. The result is undefined if any
index is out-of-bounds. The value -1 represents a poison index, which
specifies that the resulting vector is poison.
Example:
%2 = vector.insert %0, %1[3] : vector<8x16xf32> into vector<4x8x16xf32> %5 = vector.insert %3, %4[2, 1, 3] : f32 into vector<4x8x16xf32> %8 = vector.insert %6, %7[] : f32 into vector<f32> %11 = vector.insert %9, %10[%a, %b, %c] : vector<f32> into vector<4x8x16xf32> %12 = vector.insert %4, %10[2, %b] : vector<16xf32> into vector<4x8x16xf32> %13 = vector.insert %20, %1[-1, %c] : f32 into vector<4x16xf32>
insert_strided_slice
Takes a k-D source vector, an n-D destination vector (n >= k), n-sized
offsets integer array attribute, a k-sized strides integer array attribute
and inserts the k-D source vector as a strided subvector at the proper offset
into the n-D destination vector.
At the moment strides must contain only 1s.
Returns an n-D vector that is a copy of the n-D destination vector in which the last k-D dimensions contain the k-D source vector elements strided at the proper location as specified by the offsets.
Example:
%2 = vector.insert_strided_slice %0, %1
{offsets = [0, 0, 2], strides = [1, 1]}:
vector<2x4xf32> into vector<16x4x8xf32>
pattern InsertStridedSlice :: Location -> Type -> operand -> operand -> [Int] -> [Int] -> AbstractOperation operand Source #
A pattern for vector.insert_strided_slice.
insert_strided_slice :: MonadBlockBuilder m => Type -> Value -> Value -> [Int] -> [Int] -> m Value Source #
A builder for vector.insert_strided_slice.
interleave
The interleave operation constructs a new vector by interleaving the elements from the trailing (or final) dimension of two input vectors, returning a new vector where the trailing dimension is twice the size.
Note that for the n-D case this differs from the interleaving possible with
vector.shuffle, which would only operate on the leading dimension.
Another key difference is this operation supports scalable vectors, though currently a general LLVM lowering is limited to the case where only the trailing dimension is scalable.
Example:
%a = arith.constant dense<[0, 1]> : vector<2xi32>
%b = arith.constant dense<[2, 3]> : vector<2xi32>
// The value of %0 is [0, 2, 1, 3]@.
%0 = vector.interleave %a, %b : vector<2xi32> -> vector<4xi32>
// Examples showing allowed input and result types. %1 = vector.interleave %c, %d : vector<f16> -> vector<2xf16> %2 = vector.interleave %e, %f : vector<6x3xf32> -> vector<6x6xf32> %3 = vector.interleave %g, %h : vector<[4]xi32> -> vector<[8]xi32> %4 = vector.interleave %i, %j : vector<2x4x[2]xf64> -> vector<2x4x[4]xf64> @
pattern Interleave :: Location -> Type -> operand -> operand -> AbstractOperation operand Source #
A pattern for vector.interleave.
interleave :: MonadBlockBuilder m => Type -> Value -> Value -> m Value Source #
A builder for vector.interleave.
load
The 'vector.load' operation reads an n-D slice of memory into an n-D vector. It takes a 'base' memref, an index for each memref dimension and a result vector type as arguments. It returns a value of the result vector type. The 'base' memref and indices determine the start memory address from which to read. Each index provides an offset for each memref dimension based on the element type of the memref. The shape of the result vector type determines the shape of the slice read from the start memory address. The elements along each dimension of the slice are strided by the memref strides. When loading more than 1 element, only unit strides are allowed along the most minor memref dimension. These constraints guarantee that elements read along the first dimension of the slice are contiguous in memory.
The memref element type can be a scalar or a vector type. If the memref element type is a scalar, it should match the element type of the result vector. If the memref element type is vector, it should match the result vector type.
Example: 0-D vector load on a scalar memref.
%result = vector.load %base[%i, %j] : memref<100x100xf32>, vector<f32>
Example: 1-D vector load on a scalar memref.
%result = vector.load %base[%i, %j] : memref<100x100xf32>, vector<8xf32>
Example: 1-D vector load on a vector memref.
%result = vector.load %memref[%i, %j] : memref<200x100xvector<8xf32>>, vector<8xf32>
Example: 2-D vector load on a scalar memref.
%result = vector.load %memref[%i, %j] : memref<200x100xf32>, vector<4x8xf32>
Example: 2-D vector load on a vector memref.
%result = vector.load %memref[%i, %j] : memref<200x100xvector<4x8xf32>>, vector<4x8xf32>
Representation-wise, the 'vector.load' operation permits out-of-bounds reads. Support and implementation of out-of-bounds vector loads is target-specific. No assumptions should be made on the value of elements loaded out of bounds. Not all targets may support out-of-bounds vector loads.
Example: Potential out-of-bound vector load.
%result = vector.load %memref[%index] : memref<?xf32>, vector<8xf32>
Example: Explicit out-of-bound vector load.
%result = vector.load %memref[%c0] : memref<7xf32>, vector<8xf32>
load :: MonadBlockBuilder m => Type -> Value -> [Value] -> Maybe Bool -> m Value Source #
A builder for vector.load.
mask
The vector.mask is a MaskingOpInterface operation that predicates the
execution of another operation. It takes an i1 vector mask and an
optional passthru vector as arguments.
A implicitly vector.yield-terminated region encloses the operation to be
masked. Values used within the region are captured from above. Only one
*maskable* operation can be masked with a vector.mask operation at a time.
An operation is *maskable* if it implements the MaskableOpInterface. The
terminator yields all results of the maskable operation to the result of
this operation.
The vector mask argument holds a bit for each vector lane and determines
which vector lanes should execute the maskable operation and which ones
should not. The vector.mask operation returns the value produced by the
masked execution of the nested operation, if any. The masked-off lanes in
the result vector are taken from the corresponding lanes of the pass-thru
argument, if provided, or left unmodified, otherwise. At this point, 0-D
vectors are not supported by vector.mask. They may be supported in the
future.
The vector.mask operation does not prescribe how a maskable operation
should be masked or how a masked operation should be lowered. Masking
constraints and some semantic details are provided by each maskable
operation through the MaskableOpInterface. Lowering of masked operations
is implementation defined. For instance, scalarizing the masked operation
or executing the operation for the masked-off lanes are valid lowerings as
long as the execution of masked-off lanes does not change the observable
behavior of the program.
Examples:
%0 = vector.mask %mask { vector.reduction <add>, %a : vector<8xi32> into i32 } : vector<8xi1> -> i32
%0 = vector.mask %mask, %passthru { arith.divsi %a, %b : vector<8xi32> } : vector<8xi1> -> vector<8xi32>
vector.mask %mask { vector.transfer_write %val, %t0[%idx] : vector<16xf32>, memref<?xf32> } : vector<16xi1>
vector.mask %mask { vector.transfer_write %val, %t0[%idx] : vector<16xf32>, tensor<?xf32> } : vector<16xi1> -> tensor<?xf32>
mask :: MonadBlockBuilder m => [Type] -> Value -> Maybe Value -> RegionBuilderT m () -> m Value Source #
A builder for vector.mask.
maskedload
The masked load reads elements from memory into a vector as defined
by a base with indices and a mask vector. When the mask is set, the
element is read from memory. Otherwise, the corresponding element is taken
from a pass-through vector. Informally the semantics are:
result[0] := if mask[0] then base[i + 0] else pass_thru[0]
result[1] := if mask[1] then base[i + 1] else pass_thru[1]
etc.
If a mask bit is set and the corresponding index is out-of-bounds for the given base, the behavior is undefined. If a mask bit is not set, the value comes from the pass-through vector regardless of the index, and the index is allowed to be out-of-bounds.
The masked load can be used directly where applicable, or can be used
during progressively lowering to bring other memory operations closer to
hardware ISA support for a masked load. The semantics of the operation
closely correspond to those of the llvm.masked.load
intrinsic.
Examples:
%0 = vector.maskedload %base[%i], %mask, %pass_thru : memref<?xf32>, vector<8xi1>, vector<8xf32> into vector<8xf32> %1 = vector.maskedload %base[%i, %j], %mask, %pass_thru : memref<?x?xf32>, vector<16xi1>, vector<16xf32> into vector<16xf32>
maskedload :: MonadBlockBuilder m => Type -> Value -> [Value] -> Value -> Value -> m Value Source #
A builder for vector.maskedload.
maskedstore
The masked store operation writes elements from a vector into memory
as defined by a base with indices and a mask vector. When the mask is
set, the corresponding element from the vector is written to memory. Otherwise,
no action is taken for the element. Informally the semantics are:
if (mask[0]) base[i+0] = value[0]
if (mask[1]) base[i+1] = value[1]
etc.
If a mask bit is set and the corresponding index is out-of-bounds for the given base, the behavior is undefined. If a mask bit is not set, no value is stored regardless of the index, and the index is allowed to be out-of-bounds.
The masked store can be used directly where applicable, or can be used
during progressively lowering to bring other memory operations closer to
hardware ISA support for a masked store. The semantics of the operation
closely correspond to those of the llvm.masked.store
intrinsic.
Examples:
vector.maskedstore %base[%i], %mask, %value : memref<?xf32>, vector<8xi1>, vector<8xf32> vector.maskedstore %base[%i, %j], %mask, %value : memref<?x?xf32>, vector<16xi1>, vector<16xf32>
maskedstore :: MonadBlockBuilder m => Value -> [Value] -> Value -> Value -> m () Source #
A builder for vector.maskedstore.
matrix_multiply
This is the counterpart of llvm.matrix.multiply in MLIR. It serves the purposes of more progressive lowering and localized type conversion. Higher levels typically lower matrix multiplications into 'vector.contract' operations. Subsequent rewriting rule progressively lower these operations into 'vector.matrix_multiply' operations to bring the operations closer to the hardware ISA.
The ‘vector.matrix_multiply’ op treats lhs as matrix with <lhs_rows> rows
and <lhs_columns> columns, rhs as matrix with <lhs_columns> rows and
<rhs_columns> and multiplies them. The result matrix is returned embedded in
the result vector.
Note, the corresponding LLVM intrinsic, @llvm.matrix.multiply.*, does not
support scalable vectors. Hence, this Op is only available for fixed-width
vectors. Also see:
http://llvm.org/docs/LangRef.html\#llvm-matrix-multiply-intrinsic
Example:
%C = vector.matrix_multiply %A, %B
{ lhs_rows = 4: i32, lhs_columns = 16: i32 , rhs_columns = 3: i32 } :
(vector<64xf64>, vector<48xf64>) -> vector<12xf64>
pattern Matmul :: Location -> Type -> operand -> operand -> Int -> Int -> Int -> AbstractOperation operand Source #
A pattern for vector.matrix_multiply.
matrix_multiply :: MonadBlockBuilder m => Type -> Value -> Value -> Int -> Int -> Int -> m Value Source #
A builder for vector.matrix_multiply.
multi_reduction
Reduces an n-D vector into an (n-k)-D vector (or a scalar when k == n)
using the given operation: addmulminsiminuimaxsi/maxui
andorxor for integers, and addmulminnumfmaxnumf/minimumf
/maximumf for floats.
Takes an initial accumulator operand.
Example:
%1 = vector.multi_reduction <add>, %0, %acc0 [1, 3] : vector<4x8x16x32xf32> to vector<4x16xf32> %2 = vector.multi_reduction <add>, %1, %acc1 [0, 1] : vector<4x16xf32> to f32
outerproduct
Takes 2 1-D vectors and returns the 2-D vector containing the outer-product,
as illustrated below:
outer | [c, d]
------+------------
[a, | [ [a*c, a*d],
b] | [b*c, b*d] ]
This operation also accepts a 1-D vector lhs and a scalar rhs. In this
case a simple AXPY operation is performed, which returns a 1-D vector.
[a, b] * c = [a*c, b*c]
An optional extra vector argument with the same shape as the output
vector may be specified in which case the operation returns the sum of
the outer-product and the extra vector. In this multiply-accumulate
scenario for floating-point arguments, the rounding mode is enforced
by guaranteeing that a fused-multiply add operation is emitted. When
lowered to the LLVMIR dialect, this form emits llvm.intr.fma, which
is guaranteed to lower to actual fma instructions on x86.
An optional kind attribute may be specified to be: addmulminsi
minuimaxsimaxuiandorxor for integers, and add/mul
minnumfmaxnumfminimumfmaximumf for floats. The default is
add.
Example:
%2 = vector.outerproduct %0, %1: vector<4xf32>, vector<8xf32>
return %2: vector<4x8xf32>
%3 = vector.outerproduct %0, %1, %2:
vector<4xf32>, vector<8xf32>, vector<4x8xf32>
return %3: vector<4x8xf32>
%4 = vector.outerproduct %0, %1, %2 {kind = #vector.kind<maxnumf>}:
vector<4xf32>, vector<8xf32>, vector<4x8xf32>
return %3: vector<4x8xf32>
%6 = vector.outerproduct %4, %5: vector<10xf32>, f32
return %6: vector<10xf32>
outerproduct :: MonadBlockBuilder m => Type -> Value -> Value -> Maybe Value -> m Value Source #
A builder for vector.outerproduct.
Prints the source vector (or scalar) to stdout in a human-readable format (for testing and debugging). No return value.
Example:
%v = arith.constant dense<0.0> : vector<4xf32> vector.print %v : vector<4xf32>
When lowered to LLVM, the vector print is decomposed into elementary printing method calls that at runtime will yield:
( 0.0, 0.0, 0.0, 0.0 )
This is printed to stdout via a small runtime support library, which only needs to provide a few printing methods (single value for all data types, opening/closing bracket, comma, newline).
By default vector.print adds a newline after the vector, but this can be
controlled by the punctuation attribute. For example, to print a comma
after instead do:
vector.print %v : vector<4xf32> punctuation <comma>
Note that it is possible to use the punctuation attribute alone. The following will print a single newline:
vector.print punctuation <newline>
Additionally, to aid with debugging and testing vector.print can also
print constant strings:
vector.print str "Hello, World!"
reduction
Reduces an 1-D vector "horizontally" into a scalar using the given
operation: addmulminsiminuimaxsimaxuiandorxor for
integers, and addmulminnumfmaxnumfminimumf/maximumf for
floats. Reductions also allow an optional fused accumulator.
Note that these operations are restricted to 1-D vectors to remain close to the corresponding LLVM intrinsics:
http://llvm.org/docs/LangRef.html\#vector-reduction-intrinsics
Example:
%1 = vector.reduction <add>, %0 : vector<16xf32> into f32 %3 = vector.reduction <xor>, %2 : vector<4xi32> into i32 %4 = vector.reduction <mul>, %0, %1 : vector<16xf32> into f32
scalable.extract
Takes rank-1 source vector and a position pos within the source
vector, and extracts a subvector starting from that position.
The extraction position must be a multiple of the minimum size of the result vector. For the operation to be well defined, the destination vector must fit within the source vector from the specified position. Since the source vector is scalable and its runtime length is unknown, the validity of the operation can't be verified nor guaranteed at compile time.
Example:
%1 = vector.scalable.extract %0[8] : vector<4xf32> from vector<[8]xf32> %3 = vector.scalable.extract %2[0] : vector<[4]xf32> from vector<[8]xf32>
Invalid example:
%1 = vector.scalable.extract %0[5] : vector<4xf32> from vector<[16]xf32>
pattern ScalableExtract :: Location -> Type -> operand -> Int -> AbstractOperation operand Source #
A pattern for vector.scalable.extract.
scalable_extract :: MonadBlockBuilder m => Type -> Value -> Int -> m Value Source #
A builder for vector.scalable.extract.
scalable.insert
This operations takes a rank-1 fixed-length or scalable subvector and
inserts it within the destination scalable vector starting from the
position specificed by pos. If the source vector is scalable, the
insertion position will be scaled by the runtime scaling factor of the
source subvector.
The insertion position must be a multiple of the minimum size of the source vector. For the operation to be well defined, the source vector must fit in the destination vector from the specified position. Since the destination vector is scalable and its runtime length is unknown, the validity of the operation can't be verified nor guaranteed at compile time.
Example:
%2 = vector.scalable.insert %0, %1[8] : vector<4xf32> into vector<[16]xf32> %5 = vector.scalable.insert %3, %4[0] : vector<8xf32> into vector<[4]xf32> %8 = vector.scalable.insert %6, %7[0] : vector<[4]xf32> into vector<[8]xf32>
Invalid example:
%2 = vector.scalable.insert %0, %1[5] : vector<4xf32> into vector<[16]xf32>
pattern ScalableInsert :: Location -> Type -> operand -> operand -> Int -> AbstractOperation operand Source #
A pattern for vector.scalable.insert.
scalable_insert :: MonadBlockBuilder m => Type -> Value -> Value -> Int -> m Value Source #
A builder for vector.scalable.insert.
scan
Performs an inclusive/exclusive scan on an n-D vector along a single
dimension returning an n-D result vector using the given
operation (addmulminsiminuimaxsimaxuiandorxor for
integers, and addmulminnumfmaxnumfminimumf/maximumf for
floats), and a specified value for the initial value. The operator returns
the result of scan as well as the result of the last reduction in the scan.
Example:
%1:2 = vector.scan <add>, %0, %acc {inclusive = false, reduction_dim = 1 : i64} :
vector<4x8x16x32xf32>, vector<4x16x32xf32>
scatter
The scatter operation stores elements from a 1-D vector into memory as
defined by a base with indices and an additional 1-D index vector, but
only if the corresponding bit in a 1-D mask vector is set. Otherwise, no
action is taken for that element. Informally the semantics are:
if (mask[0]) base[index[0]] = value[0]
if (mask[1]) base[index[1]] = value[1]
etc.
If a mask bit is set and the corresponding index is out-of-bounds for the given base, the behavior is undefined. If a mask bit is not set, no value is stored regardless of the index, and the index is allowed to be out-of-bounds.
If the index vector contains two or more duplicate indices, the behavior is undefined. Underlying implementation may enforce strict sequential semantics. TODO: always enforce strict sequential semantics?
The scatter operation can be used directly where applicable, or can be used
during progressively lowering to bring other memory operations closer to
hardware ISA support for a scatter. The semantics of the operation closely
correspond to those of the llvm.masked.scatter
intrinsic.
Examples:
vector.scatter %base[%c0][%v], %mask, %value
: memref<?xf32>, vector<16xi32>, vector<16xi1>, vector<16xf32>
vector.scatter %base[%i, %j][%v], %mask, %value
: memref<16x16xf32>, vector<16xi32>, vector<16xi1>, vector<16xf32>
scatter :: MonadBlockBuilder m => Value -> [Value] -> Value -> Value -> Value -> m () Source #
A builder for vector.scatter.
shape_cast
The shape_cast operation casts between an n-D source vector shape and a k-D result vector shape (the element type remains the same).
If reducing rank (n > k), result dimension sizes must be a product of contiguous source dimension sizes. If expanding rank (n < k), source dimensions must factor into a contiguous sequence of destination dimension sizes. Each source dim is expanded (or contiguous sequence of source dims combined) in source dimension list order (i.e. 0 <= i < n), to produce a contiguous sequence of result dims (or a single result dim), in result dimension list order (i.e. 0 <= j < k). The product of all source dimension sizes and all result dimension sizes must match.
It is currently assumed that this operation does not require moving data, and that it will be folded away before lowering vector operations.
There is an exception to the folding expectation when targeting llvm.intr.matrix operations. We need a type conversion back and forth from a 2-D MLIR vector to a 1-D flattened LLVM vector.shape_cast lowering to LLVM is supported in that particular case, for now.
Example:
// Example casting to a lower vector rank. %1 = vector.shape_cast %0 : vector<5x1x4x3xf32> to vector<20x3xf32> // Example casting to a higher vector rank. %3 = vector.shape_cast %2 : vector<10x12x8xf32> to vector<5x2x3x4x8xf32>
pattern ShapeCast :: Location -> Type -> operand -> AbstractOperation operand Source #
A pattern for vector.shape_cast.
shape_cast :: MonadBlockBuilder m => Type -> Value -> m Value Source #
A builder for vector.shape_cast.
shuffle
The shuffle operation constructs a permutation (or duplication) of elements
from two input vectors, returning a vector with the same element type as
the input and a length that is the same as the shuffle mask. The two input
vectors must have the same element type, same rank, and trailing dimension
sizes and shuffles their values in the leading dimension (which may differ
in size) according to the given mask. The legality rules are:
* the two operands must have the same element type as the result
- Either, the two operands and the result must have the same
rank and trailing dimension sizes, viz. given two k-D operands
v1 : <s_1 x s_2 x .. x s_k x type> and
v2 : <t_1 x t_2 x .. x t_k x type>
we have s_i = t_i for all 1 < i <= k
- Or, the two operands must be 0-D vectors and the result is a 1-D vector.
* the mask length equals the leading dimension size of the result
* numbering the input vector indices left to right across the operands, all
mask values must be within range, viz. given two k-D operands v1 and v2
above, all mask values are in the range [0,s_1+t_1). The value -1
represents a poison mask value, which specifies that the selected element
is poison.
Note, scalable vectors are not supported.
Example:
%0 = vector.shuffle %a, %b[0, 3]
: vector<2xf32>, vector<2xf32> ; yields vector<2xf32>
%1 = vector.shuffle %c, %b[0, 1, 2]
: vector<2x16xf32>, vector<1x16xf32> ; yields vector<3x16xf32>
%2 = vector.shuffle %a, %b[3, 2, 1, 0]
: vector<2xf32>, vector<2xf32> ; yields vector<4xf32>
%3 = vector.shuffle %a, %b[0, 1]
: vector<f32>, vector<f32> ; yields vector<2xf32>
%4 = vector.shuffle %a, %b[0, 4, -1, -1, -1, -1]
: vector<4xf32>, vector<4xf32> ; yields vector<6xf32>
splat
Broadcast the operand to all elements of the result vector. The operand is required to be of integerindexfloat type.
Example:
%s = arith.constant 10.1 : f32 %t = vector.splat %s : vector<8x16xf32>
pattern Splat :: Location -> Type -> operand -> AbstractOperation operand Source #
A pattern for vector.splat.
step
A step operation produces an index vector, i.e. a 1-D vector of values of
index type that represents a linear sequence from 0 to N-1, where N is the
number of elements in the result vector.
Supports fixed-width and scalable vectors.
Examples:
%0 = vector.step : vector<4xindex> ; [0, 1, 2, 3] %1 = vector.step : vector<[4]xindex> ; [0, 1, .., <vscale * 4 - 1>]
store
The 'vector.store' operation writes an n-D vector to an n-D slice of memory. It takes the vector value to be stored, a 'base' memref and an index for each memref dimension. The 'base' memref and indices determine the start memory address from which to write. Each index provides an offset for each memref dimension based on the element type of the memref. The shape of the vector value to store determines the shape of the slice written from the start memory address. The elements along each dimension of the slice are strided by the memref strides. When storing more than 1 element, only unit strides are allowed along the most minor memref dimension. These constraints guarantee that elements written along the first dimension of the slice are contiguous in memory.
The memref element type can be a scalar or a vector type. If the memref element type is a scalar, it should match the element type of the value to store. If the memref element type is vector, it should match the type of the value to store.
Example: 0-D vector store on a scalar memref.
vector.store %valueToStore, %memref[%i, %j] : memref<200x100xf32>, vector<f32>
Example: 1-D vector store on a scalar memref.
vector.store %valueToStore, %memref[%i, %j] : memref<200x100xf32>, vector<8xf32>
Example: 1-D vector store on a vector memref.
vector.store %valueToStore, %memref[%i, %j] : memref<200x100xvector<8xf32>>, vector<8xf32>
Example: 2-D vector store on a scalar memref.
vector.store %valueToStore, %memref[%i, %j] : memref<200x100xf32>, vector<4x8xf32>
Example: 2-D vector store on a vector memref.
vector.store %valueToStore, %memref[%i, %j] : memref<200x100xvector<4x8xf32>>, vector<4x8xf32>
Representation-wise, the 'vector.store' operation permits out-of-bounds writes. Support and implementation of out-of-bounds vector stores are target-specific. No assumptions should be made on the memory written out of bounds. Not all targets may support out-of-bounds vector stores.
Example: Potential out-of-bounds vector store.
vector.store %valueToStore, %memref[%index] : memref<?xf32>, vector<8xf32>
Example: Explicit out-of-bounds vector store.
vector.store %valueToStore, %memref[%c0] : memref<7xf32>, vector<8xf32>
store :: MonadBlockBuilder m => Value -> Value -> [Value] -> Maybe Bool -> m () Source #
A builder for vector.store.
transfer_read
The vector.transfer_read op performs a read from a slice within a
MemRef or a Ranked
Tensor supplied as its first operand
into a vector of the same base elemental type.
A memref/tensor operand with vector element type, must have its vector element type match a suffix (shape and element type) of the vector (e.g. memref<3x2x6x4x3xf32>, vector<1x1x4x3xf32>).
The slice is further defined by a full-rank index within the MemRef/Tensor,
supplied as the operands [1 .. 1 + rank(memref/tensor)) that defines the
starting point of the transfer (e.g. %A[%i0, %i1, %i2]).
The permutation_map attribute is an affine-map which specifies the transposition on the slice to match the vector shape. The permutation map may be implicit and omitted from parsing and printing if it is the canonical minor identity map (i.e. if it does not permute or broadcast any dimension).
The size of the slice is specified by the size of the vector, given as the return type.
An SSA value padding of the same elemental type as the MemRef/Tensor is
provided to specify a fallback value in the case of out-of-bounds accesses
and/or masking.
An optional SSA value mask may be specified to mask out elements read from
the MemRef/Tensor. The mask type is an i1 vector with a shape that
matches how elements are read from the MemRef/Tensor, *before* any
permutation or broadcasting. Elements whose corresponding mask element is
0 are masked out and replaced with padding.
For every vector dimension, the boolean array attribute in_bounds
specifies if the transfer is guaranteed to be within the source bounds. If
set to "false", accesses (including the starting point) may run
out-of-bounds along the respective vector dimension as the index increases.
Non-vector dimensions *must* always be in-bounds. The in_bounds array
length has to be equal to the vector rank. This attribute has a default
value: false (i.e. "out-of-bounds"). When skipped in the textual IR, the
default value is assumed. Similarly, the OP printer will omit this
attribute when all dimensions are out-of-bounds (i.e. the default value is
used).
A vector.transfer_read can be lowered to a simple load if all dimensions
are specified to be within bounds and no mask was specified.
This operation is called 'read' by opposition to 'load' because the
super-vector granularity is generally not representable with a single
hardware register. A vector.transfer_read is thus a mid-level abstraction
that supports super-vectorization with non-effecting padding for full-tile
only operations.
More precisely, let's dive deeper into the permutation_map for the following MLIR:
vector.transfer_read %A[%expr1, %expr2, %expr3, %expr4]
{ permutation_map : (d0,d1,d2,d3) -> (d2,0,d0) } :
memref<?x?x?x?xf32>, vector<3x4x5xf32>
This operation always reads a slice starting at %A[%expr1, %expr2, %expr3,
%expr4]. The size of the slice can be inferred from the resulting vector
shape and walking back through the permutation map: 3 along d2 and 5 along
d0, so the slice is: %A[%expr1 : %expr1 + 5, %expr2, %expr3:%expr3 + 3, %expr4]
That slice needs to be read into a vector<3x4x5xf32>. Since the
permutation map is not full rank, there must be a broadcast along vector
dimension 1.
A notional lowering of vector.transfer_read could generate code resembling:
// %expr1, %expr2, %expr3, %expr4 defined before this point
// alloc a temporary buffer for performing the "gather" of the slice.
%tmp = memref.alloc() : memref<vector<3x4x5xf32>>
for %i = 0 to 3 {
affine.for %j = 0 to 4 {
affine.for %k = 0 to 5 {
// Note that this load does not involve %j.
%a = load %A[%expr1 + %k, %expr2, %expr3 + %i, %expr4] : memref<?x?x?x?xf32>
// Update the temporary gathered slice with the individual element
%slice = memref.load %tmp : memref<vector<3x4x5xf32>> -> vector<3x4x5xf32>
%updated = vector.insert %a, %slice[%i, %j, %k] : f32 into vector<3x4x5xf32>
memref.store %updated, %tmp : memref<vector<3x4x5xf32>>
}}}
// At this point we gathered the elements from the original
// memref into the desired vector layout, stored in the %tmp allocation.
%vec = memref.load %tmp : memref<vector<3x4x5xf32>> -> vector<3x4x5xf32>
On a GPU one could then map i, j, k to blocks and threads. Notice that
the temporary storage footprint could conceptually be only 3 * 5 values but
3 * 4 * 5 values are actually transferred between %A and %tmp.
Alternatively, if a notional vector broadcast operation were available, we
could avoid the loop on %j and the lowered code would resemble:
// %expr1, %expr2, %expr3, %expr4 defined before this point
%tmp = memref.alloc() : memref<vector<3x4x5xf32>>
for %i = 0 to 3 {
affine.for %k = 0 to 5 {
%a = load %A[%expr1 + %k, %expr2, %expr3 + %i, %expr4] : memref<?x?x?x?xf32>
%slice = memref.load %tmp : memref<vector<3x4x5xf32>> -> vector<3x4x5xf32>
// Here we only store to the first element in dimension one
%updated = vector.insert %a, %slice[%i, 0, %k] : f32 into vector<3x4x5xf32>
memref.store %updated, %tmp : memref<vector<3x4x5xf32>>
}}
// At this point we gathered the elements from the original
// memref into the desired vector layout, stored in the %tmp allocation.
// However we haven't replicated them alongside the first dimension, we need
// to broadcast now.
%partialVec = load %tmp : memref<vector<3x4x5xf32>> -> vector<3x4x5xf32>
%vec = broadcast %tmpvec, 1 : vector<3x4x5xf32>
where broadcast broadcasts from element 0 to all others along the
specified dimension. This time, the number of loaded element is 3 * 5
values.
An additional 1 broadcast is required. On a GPU this broadcast could be
implemented using a warp-shuffle if loop j were mapped to threadIdx.x.
Syntax
operation ::= ssa-id = vector.transfer_read ssa-use-list
{ attribute-entry } : memref-type , vector-type
Example:
// Read the slice%A[%i0, %i1:%i1+256, %i2:%i2+32]into vector<32x256xf32> // and pad with %f0 to handle the boundary case: %f0 = arith.constant 0.0f : f32 affine.for %i0 = 0 to %0 { affine.for %i1 = 0 to %1 step 256 { affine.for %i2 = 0 to %2 step 32 { %v = vector.transfer_read %A[%i0, %i1, %i2], (%f0) {permutation_map: (d0, d1, d2) -> (d2, d1)} : memref<?x?x?xf32>, vector<32x256xf32> }}} // or equivalently (rewrite with vector.transpose) %f0 = arith.constant 0.0f : f32 affine.for %i0 = 0 to %0 { affine.for %i1 = 0 to %1 step 256 { affine.for %i2 = 0 to %2 step 32 { %v0 = vector.transfer_read %A[%i0, %i1, %i2], (%f0) {permutation_map: (d0, d1, d2) -> (d1, d2)} : memref<?x?x?xf32>, vector<256x32xf32> %v = vector.transpose %v0, [1, 0] : vector<256x32xf32> to vector<32x256f32> }}} // Read the slice%A[%i0, %i1](i.e. the element%A[%i0, %i1]) into // vector<128xf32>. The underlying implementation will require a 1-D vector // broadcast: affine.for %i0 = 0 to %0 { affine.for %i1 = 0 to %1 { %3 = vector.transfer_read %A[%i0, %i1] {permutation_map: (d0, d1) -> (0)} : memref<?x?xf32>, vector<128xf32> } } // Read from a memref with vector element type. %4 = vector.transfer_read %arg1[%c3, %c3], %vf0 {permutation_map = (d0, d1)->(d0, d1)} : memref<?x?xvector<4x3xf32>>, vector<1x1x4x3xf32> // Read from a tensor with vector element type. %4 = vector.transfer_read %arg1[%c3, %c3], %vf0 {permutation_map = (d0, d1)->(d0, d1)} : tensor<?x?xvector<4x3xf32>>, vector<1x1x4x3xf32> / Special encoding for 0-d transfer with 0-d tensormemref, vector shape // {1} and permutation_map () -> (0). %0 = vector.transfer_read %arg0[], %f0 {permutation_map = affine_map<()->(0)>} : tensor<f32>, vector<1xf32>
transfer_write
The vector.transfer_write op performs a write from a
vector, supplied as its first operand, into a
slice within a MemRef or a Ranked
Tensor of the same base elemental type,
supplied as its second operand.
A vector memref/tensor operand must have its vector element type match a suffix (shape and element type) of the vector (e.g. memref<3x2x6x4x3xf32>, vector<1x1x4x3xf32>). If the operand is a tensor, the operation returns a new tensor of the same type.
The slice is further defined by a full-rank index within the MemRef/Tensor,
supplied as the operands [2 .. 2 + rank(memref/tensor)) that defines the
starting point of the transfer (e.g. %A[%i0, %i1, %i2, %i3]).
The permutation_map attribute is an
affine-map which specifies the transposition on the
slice to match the vector shape. The permutation map may be implicit and
omitted from parsing and printing if it is the canonical minor identity map
(i.e. if it does not permute any dimension). In contrast to transfer_read,
write ops cannot have broadcast dimensions.
The size of the slice is specified by the size of the vector.
An optional SSA value mask may be specified to mask out elements written
to the MemRef/Tensor. The mask type is an i1 vector with a shape that
matches how elements are written into the MemRef/Tensor, *after* applying
any permutation. Elements whose corresponding mask element is 0 are
masked out.
For every vector dimension, the boolean array attribute in_bounds
specifies if the transfer is guaranteed to be within the source bounds. If
set to "false", accesses (including the starting point) may run
out-of-bounds along the respective vector dimension as the index increases.
Non-vector dimensions *must* always be in-bounds. The in_bounds array
length has to be equal to the vector rank. This attribute has a default
value: false (i.e. "out-of-bounds"). When skipped in the textual IR, the
default value is assumed. Similarly, the OP printer will omit this
attribute when all dimensions are out-of-bounds (i.e. the default value is
used).
A vector.transfer_write can be lowered to a simple store if all
dimensions are specified to be within bounds and no mask was specified.
This operation is called 'write' by opposition to 'store' because the
super-vector granularity is generally not representable with a single
hardware register. A vector.transfer_write is thus a
mid-level abstraction that supports super-vectorization with non-effecting
padding for full-tile-only code. It is the responsibility of
vector.transfer_write's implementation to ensure the memory writes are
valid. Different lowerings may be pertinent depending on the hardware
support.
Example:
// write vector<16x32x64xf32> into the slice //%A[%i0, %i1:%i1+32, %i2:%i2+64, %i3:%i3+16]: for %i0 = 0 to %0 { affine.for %i1 = 0 to %1 step 32 { affine.for %i2 = 0 to %2 step 64 { affine.for %i3 = 0 to %3 step 16 { %val =ssa-value: vector<16x32x64xf32> vector.transfer_write %val, %A[%i0, %i1, %i2, %i3] {permutation_map: (d0, d1, d2, d3) -> (d3, d1, d2)} : vector<16x32x64xf32>, memref<?x?x?x?xf32> }}}} // or equivalently (rewrite with vector.transpose) for %i0 = 0 to %0 { affine.for %i1 = 0 to %1 step 32 { affine.for %i2 = 0 to %2 step 64 { affine.for %i3 = 0 to %3 step 16 { %val =ssa-value: vector<16x32x64xf32> %valt = vector.transpose %val, [1, 2, 0] : vector<16x32x64xf32> -> vector<32x64x16xf32> vector.transfer_write %valt, %A[%i0, %i1, %i2, %i3] {permutation_map: (d0, d1, d2, d3) -> (d1, d2, d3)} : vector<32x64x16xf32>, memref<?x?x?x?xf32> }}}} // write to a memref with vector element type. vector.transfer_write %4, %arg1[%c3, %c3] {permutation_map = (d0, d1)->(d0, d1)} : vector<1x1x4x3xf32>, memref<?x?xvector<4x3xf32>> // return a tensor where the vector is inserted into the source tensor. %5 = vector.transfer_write %4, %arg1[%c3, %c3] {permutation_map = (d0, d1)->(d0, d1)} : vector<1x1x4x3xf32>, tensor<?x?xvector<4x3xf32>> / Special encoding for 0-d transfer with 0-d tensormemref, vector shape // {1} and permutation_map () -> (0). %1 = vector.transfer_write %0, %arg0[] {permutation_map = affine_map<()->(0)>} : vector<1xf32>, tensor<f32>
transpose
Takes a n-D vector and returns the transposed n-D vector defined by the permutation of ranks in the n-sized integer array attribute (in case of 0-D vectors the array attribute must be empty).
In the operation
%1 = vector.transpose %0, [i_1, .., i_n] : vector<d_1 x .. x d_n x f32> to vector<d_trans[0] x .. x d_trans[n-1] x f32>
the permutation array [i_1, .., i_n] must be a permutation of [0, .., n-1].
Example:
%1 = vector.transpose %0, [1, 0] : vector<2x3xf32> to vector<3x2xf32>
[ [a, b, c], [ [a, d],
[d, e, f] ] -> [b, e],
[c, f] ]
type_cast
Performs a conversion from a memref with scalar element to a memref with a
*single* vector element, copying the shape of the memref to the vector. This
is the minimal viable operation that is required to makeke
super-vectorization operational. It can be seen as a special case of the
view operation but scoped in the super-vectorization context.
Example:
%A = memref.alloc() : memref<5x4x3xf32> %VA = vector.type_cast %A : memref<5x4x3xf32> to memref<vector<5x4x3xf32>>
pattern TypeCast :: Location -> Type -> operand -> AbstractOperation operand Source #
A pattern for vector.type_cast.
type_cast :: MonadBlockBuilder m => Type -> Value -> m Value Source #
A builder for vector.type_cast.
yield
"vector.yield" yields an SSA value from the Vector dialect op region and terminates the regions. The semantics of how the values are yielded is defined by the parent operation. If "vector.yield" has any operands, the operands must correspond to the parent operation's results. If the parent operation defines no value the vector.yield may be omitted when printing the region.
pattern Yield :: Location -> [operand] -> AbstractOperation operand Source #
A pattern for vector.yield.
yield :: MonadBlockBuilder m => [Value] -> m EndOfBlock Source #
A builder for vector.yield.