Scene Lab
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scene_lab::AssetLoader Struct Reference

AssetLoader struct, basically a tuple of directory, file extension, and loader function. More...

#include <util.h>

Detailed Description

AssetLoader struct, basically a tuple of directory, file extension, and loader function.

The purpose of this is so you can scan for all the files in a given folder matching the file extension, and load them via whatever method you wish.

Public Types

typedef std::function< void(const
char *filename)> 
load_function_t
 

Public Member Functions

 AssetLoader (const std::string &dir, const std::string &file_ext, const load_function_t &load_func)
 

Public Attributes

std::string directory
 
std::string file_extension
 
load_function_t load_function
 

The documentation for this struct was generated from the following file: