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utils
Constants.h
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/*
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* Copyright (C) 2014 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CONSTANTS_H
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#define CONSTANTS_H
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#include <QSet>
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#include <QString>
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class
Actor
;
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namespace
Constants {
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extern
const
QSet<Actor*>
EMPTY_ACTOR_SET
;
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extern
const
QString
QQUICK_MODULE_NAME
;
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}
// namespace Constants
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#endif // CONSTANTS_H
Constants::QQUICK_MODULE_NAME
const QString QQUICK_MODULE_NAME
Name (and version number) to use for importing the Qt Quick module.
QSet
QString
Actor
Representation of an entity within the Game scene.
Definition:
Actor.h:40
Constants::EMPTY_ACTOR_SET
const QSet< Actor * > EMPTY_ACTOR_SET
Empty set of actors.