Matching Values
The match
keyword lets you match a value against one or more patterns. The comparisons are done from top to bottom and the first match wins.
模式(pattern)可以是简单的值,其用法类似于 C 与 C++ 中的 switch
。
#[rustfmt::skip] fn main() { let input = 'x'; match input { 'q' => println!("Quitting"), 'a' | 's' | 'w' | 'd' => println!("Moving around"), '0'..='9' => println!("Number input"), key if key.is_lowercase() => println!("Lowercase: {key}"), _ => println!("Something else"), } }
The _
pattern is a wildcard pattern which matches any value. The expressions must be exhaustive, meaning that it covers every possibility, so _
is often used as the final catch-all case.
Match can be used as an expression. Just like if
, each match arm must have the same type. The type is the last expression of the block, if any. In the example above, the type is ()
.
模式中的变量(本例中为 key
)将创建一个可在匹配分支内使用的绑定。
只有当条件为真时,保护语句才能使分支匹配成功。
关键点:
-
You might point out how some specific characters are being used when in a pattern
|
as anor
..
can expand as much as it needs to be1..=5
represents an inclusive range- “_”是通配符
-
有些想法比模式本身所允许的程度更加复杂,如果我们希望简要地表达这些想法,就必须把匹配守卫视为独立的语法功能。
-
它们与匹配分支中的单独“if”表达式不同。选择匹配分支后,分支块内(在“=>”之后)会出现“if”表达式。如果该分支块内的“if”条件失败,系统不会考虑原始“match”表达式的其他分支。
-
只要表达式在包含“|”的模式中,就会适用守卫定义的条件。