FPLBase
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fplbase::InputSystem Member List

This is the complete list of members for fplbase::InputSystem, including all inherited members.

AddAppEventCallback(AppEventCallback callback)fplbase::InputSystem
AdvanceFrame(mathfu::vec2i *window_size)fplbase::InputSystem
app_event_callbacks()fplbase::InputSysteminline
AppEventCallback typedeffplbase::InputSystem
ClearTextInputEvents()fplbase::InputSysteminline
CloseOpenJoysticks()fplbase::InputSystem
Delay(double seconds) const fplbase::InputSystem
DeltaTime() const fplbase::InputSystem
exit_requested()fplbase::InputSysteminline
frames() const fplbase::InputSysteminline
GamepadMap() const fplbase::InputSysteminline
get_pointers() const fplbase::InputSysteminline
get_pointers() (defined in fplbase::InputSystem)fplbase::InputSysteminline
GetButton(int button)fplbase::InputSystem
GetGamepad(AndroidInputDeviceId gamepad_device_id)fplbase::InputSystem
GetJoystick(JoystickId joystick_id)fplbase::InputSystem
GetPointerButton(FingerId pointer)fplbase::InputSysteminline
GetTextInputEvents()fplbase::InputSystem
HandleGamepadEvents()fplbase::InputSystem
HandleJoystickEvent(Event event)fplbase::InputSystem
Initialize()fplbase::InputSystem
InputSystem()fplbase::InputSystem
IsRecordingTextInput()fplbase::InputSysteminline
JoystickMap() const fplbase::InputSysteminline
kMaxSimultanuousPointers (defined in fplbase::InputSystem)fplbase::InputSystemstatic
minimized()fplbase::InputSysteminline
minimized_frame() const fplbase::InputSysteminline
mousewheel_delta()fplbase::InputSysteminline
OpenConnectedJoysticks()fplbase::InputSystem
RealTime() const fplbase::InputSystem
ReceiveGamepadEvent(int controller_id, int event_code, int control_code, float x, float y)fplbase::InputSystemstatic
RecordTextInput(bool b)fplbase::InputSysteminline
RelativeMouseMode() const fplbase::InputSystem
set_exit_requested(bool b)fplbase::InputSysteminline
set_minimized(bool b)fplbase::InputSysteminline
set_minimized_frame(int minimized_frame)fplbase::InputSysteminline
SetRelativeMouseMode(bool enabled)fplbase::InputSystem
SetTextInputRect(const mathfu::vec4 &input_rect)fplbase::InputSystem
StartTextInput()fplbase::InputSystem
StopTextInput()fplbase::InputSystem
Time() const fplbase::InputSystem
UpdateConnectedJoystickList()fplbase::InputSystem
~InputSystem() (defined in fplbase::InputSystem)fplbase::InputSystem