FPLBase
An open source project by FPL.
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File List
Here is a list of all documented files with brief descriptions:
o*asset.h
o*asset_manager.h
o*async_loader.h
o*config.h
o*debug_markers.hFunctions for inserting GL debug markers
o*detailed_render_state.h
o*environment.h
o*flatbuffer_utils.hContains helper functions for loading the structs in common.fbs from Flatbuffer files
o*fpl_common.h
o*glplatform.h
o*gpu_debug.h
o*handles.h
o*input.h
o*keyboard_keycodes.h
o*keyboard_scancodes.h
o*material.h
o*mesh.h
o*preprocessor.h
o*render_state.h
o*render_target.h
o*renderer.h
o*renderer_android.h
o*renderer_common.h
o*renderer_hmd.hContains helper functions for interacting with rendering aspects of using a Head Mounted Display device, such as Cardboard
o*shader.h
o*systrace.hFunctions for creating systrace log events, for Android
o*texture.h
o*texture_atlas.h
o*type_conversions_gl.h
o*utilities.hGeneral utility functions, used by FPLBase, and that might be of use to people using the library:
\*version.h