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FPLBase
An open source project by
FPL.
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#include "fplbase/config.h"#include "mathfu/glsl_mappings.h"#include "fplbase/material.h"#include "fplbase/mesh.h"#include "fplbase/renderer.h"#include "fplbase/shader.h"#include "fplbase/renderer_android.h"Go to the source code of this file.
Classes | |
| class | fplbase::RenderTarget |
| Abstracts a surface that can be rendered to. More... | |
Namespaces | |
| fplbase | |
| Namespace for FPLBase library. | |
Enumerations | |
| enum | RenderTargetFormat { kRenderTargetFormatUByte, kRenderTargetFormatCount } |