FPLBase
An open source project by
FPL.
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Functions for inserting GL debug markers. More...
#include "fplbase/config.h"
#include "fplbase/glplatform.h"
Go to the source code of this file.
Functions for inserting GL debug markers.
To enable, #define FPLBASE_ENABLE_DEBUG_MARKERS
Macros | |
#define | FPLBASE_DEBUG_MARKER_NOLENGTH -1 |
Functions | |
void | PushDebugMarker (const char *marker, int length=FPLBASE_DEBUG_MARKER_NOLENGTH) |
void | PushDebugMarker (const std::string &marker) |
void | PopDebugMarker () |