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FPLBase
An open source project by
FPL.
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#include <set>#include "fplbase/config.h"#include "fplbase/async_loader.h"#include "fplbase/handles.h"#include "mathfu/glsl_mappings.h"Go to the source code of this file.
Classes | |
| class | fplbase::Shader |
| Represents a shader consisting of a vertex and pixel shader. More... | |
Namespaces | |
| fplbase | |
| Namespace for FPLBase library. | |
Variables | |
| static const int | fplbase::kMaxTexturesPerShader = 8 |
| static const int | fplbase::kNumVec4sInAffineTransform = 3 |