FPLBase
An open source project by FPL.
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shader.h File Reference
#include <set>
#include "fplbase/config.h"
#include "fplbase/async_loader.h"
#include "fplbase/handles.h"
#include "mathfu/glsl_mappings.h"

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Classes

class  fplbase::Shader
 Represents a shader consisting of a vertex and pixel shader. More...
 

Namespaces

 fplbase
 Namespace for FPLBase library.
 

Variables

static const int fplbase::kMaxTexturesPerShader = 8
 
static const int fplbase::kNumVec4sInAffineTransform = 3