FPLBase
An open source project by
FPL.
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#include <set>
#include "fplbase/config.h"
#include "fplbase/async_loader.h"
#include "fplbase/handles.h"
#include "mathfu/glsl_mappings.h"
Go to the source code of this file.
Classes | |
class | fplbase::Shader |
Represents a shader consisting of a vertex and pixel shader. More... | |
Namespaces | |
fplbase | |
Namespace for FPLBase library. | |
Variables | |
static const int | fplbase::kMaxTexturesPerShader = 8 |
static const int | fplbase::kNumVec4sInAffineTransform = 3 |