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renderutils.h File Reference
#include "base/integral_types.h"
#include "ion/base/allocator.h"
#include "ion/gfx/cubemaptexture.h"
#include "ion/gfx/image.h"
#include "ion/gfx/renderer.h"
#include "ion/gfx/texture.h"
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Namespaces

 ion
 Copyright 2016 Google Inc.
 
 ion::image
 

Functions

const gfx::ImagePtr ion::image::RenderTextureImage (const gfx::TexturePtr &texture, uint32 width, uint32 height, const gfx::RendererPtr &renderer, const base::AllocatorPtr &allocator)
 Public functions. More...
 
const gfx::ImagePtr ion::image::RenderCubeMapTextureFaceImage (const gfx::CubeMapTexturePtr &cubemap, gfx::CubeMapTexture::CubeFace face, uint32 width, uint32 height, const gfx::RendererPtr &renderer, const base::AllocatorPtr &allocator)
 This is similar to RenderTextureImage(), but instead operates on one face of a CubeMapTexture. More...