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Ion
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#include "resourcemanager.h"


Public Attributes | |
| GLuint | target |
| The buffer's target, either GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER. More... | |
| GLuint | id |
| OpenGL object id. More... | |
| std::string | label |
| The label of the ResourceHolder that owns the Resource. More... | |
Definition at line 102 of file resourcemanager.h.
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inherited |
OpenGL object id.
Definition at line 86 of file resourcemanager.h.
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inherited |
The label of the ResourceHolder that owns the Resource.
Definition at line 88 of file resourcemanager.h.
| GLuint ion::gfx::ResourceManager::BufferTargetInfo::target |
The buffer's target, either GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.
Definition at line 104 of file resourcemanager.h.