Zooshi
An open source project by
FPL.
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You can use cmake to generate an Xcode project for Zooshi on OS X.
Zooshi is known to build with the following tool versions:
Xcode
after installing to accept the license.libwebp
archive for OS X from WebP Precompiled Utilities (e.g. cwebp 0.4.3 direct download).
terminal
and run ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
.brew
(or port
) to install ImageMagick and its dependencies. For Homebrew:terminal
and run brew install imagemagick --with-librsvg
.The Xcode project is generated using cmake.
For example, the following generates the Xcode project in the zooshi
directory.
zooshi/zooshi.xcodeproj
project using Xcode from the command line: PATH
variable is available in Xcode. Failure to launch from the command line can result in build errors due Xcode
being unable to find tools (like cwebp
). An alternative would be to either install tools in system bin directories (e.g /usr/bin) or modify the system wide PATH
variable (using environment.plist) to include paths to all required tools.Product-->Build
from the menu.You can also build the game from the command-line.
xcodebuild
after generating the Xcode project to build all targets.generated_includes
target to be built first.For example, in the zooshi
directory:
Zooshi
as the Scheme
, for example zooshi-->My Mac
, from the combo box to the right of the Run
button.Run
button.You can also run the game from the command-line.
For example:
./bin/Debug/zooshi