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Zooshi
An open source project by
FPL.
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You can use cmake to generate an Xcode project for Zooshi on OS X.
Zooshi is known to build with the following tool versions:
Xcode after installing to accept the license.libwebp archive for OS X from WebP Precompiled Utilities (e.g. cwebp 0.4.3 direct download).
terminal and run ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)".brew (or port) to install ImageMagick and its dependencies. For Homebrew:terminal and run brew install imagemagick --with-librsvg.The Xcode project is generated using cmake.
For example, the following generates the Xcode project in the zooshi directory.
zooshi/zooshi.xcodeproj project using Xcode from the command line: PATH variable is available in Xcode. Failure to launch from the command line can result in build errors due Xcode being unable to find tools (like cwebp). An alternative would be to either install tools in system bin directories (e.g /usr/bin) or modify the system wide PATH variable (using environment.plist) to include paths to all required tools.Product-->Build from the menu.You can also build the game from the command-line.
xcodebuild after generating the Xcode project to build all targets.generated_includes target to be built first.For example, in the zooshi directory:
Zooshi as the Scheme, for example zooshi-->My Mac, from the combo box to the right of the Run button.Run button.You can also run the game from the command-line.
For example:
./bin/Debug/zooshi