VoltAir
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This is the complete list of members for Body, including all inherited members.
active | Body | |
activeChanged() | Body | signal |
actor | Body | |
addJoint(Joint *joint) | Body | |
angleInRadians | Body | |
angleInRadiansSet() | Body | signal |
angularDamping | Body | |
angularDampingChanged() | Body | signal |
angularVelocity | Body | |
angularVelocitySet() | Body | signal |
applyForceToCenter(const QPointF &force) | Body | |
applyTorque(float torque) | Body | |
beginContact(Body *otherBody, const QPointF &normal) | Body | |
blockSignals(bool block) | QObject | |
Body(QObject *parent=0) | Body | explicit |
BodyType enum name | Body | |
bodyType | Body | |
bodyTypeChanged() | Body | signal |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
clearAllAttachedJoints() | Body | |
clearJoints() | Body | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, PointerToMemberFunction signal, Functor functor) | QObject | static |
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) | QObject | static |
connectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
contactBegun(Body *otherBody, QPointF normal) | Body | signal |
contactEnded(Body *otherBody, QPointF normal) | Body | signal |
customEvent(QEvent *event) | QObject | protectedvirtual |
deleteLater() | QObject | |
density | Body | |
densityChanged() | Body | signal |
destroyed(QObject *obj) | QObject | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
disconnect(const char *signal, const QObject *receiver, const char *method) const | QObject | |
disconnect(const QObject *receiver, const char *method) const | QObject | |
disconnect(const QMetaObject::Connection &connection) | QObject | static |
disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) | QObject | static |
disconnectNotify(const QMetaMethod &signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
DynamicBody enum value | Body | |
dynamicPropertyNames() const | QObject | |
endContact(Body *otherBody, const QPointF &normal) | Body | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
findChild(const QString &name, QFlags< Qt::FindChildOption > options) const | QObject | |
findChildren(const QString &name, QFlags< Qt::FindChildOption > options) const | QObject | |
findChildren(const QRegExp ®Exp, QFlags< Qt::FindChildOption > options) const | QObject | |
findChildren(const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const | QObject | |
forEachFixture(const std::function< void(b2Fixture *)> &func) | Body | protected |
forEachShape(const std::function< void(b2Shape *)> &func) | Body | inlinevirtual |
friction | Body | |
frictionChanged() | Body | signal |
getActor() const | Body | |
getAngleInRadians() const | Body | |
getAngularDamping() const | Body | |
getAngularVelocity() const | Body | |
getBody() | Body | inline |
getBodyType() const | Body | |
getContactedBodies() const | Body | |
getDensity() const | Body | inline |
getFriction() const | Body | inline |
getGravityScale() const | Body | |
getJoint(int index) | Body | inline |
getJointCount() const | Body | inline |
getJointListProperty() | Body | |
getJoints() const | Body | inline |
getLinearDamping() const | Body | |
getLinearVelocity() const | Body | |
getMagneticStrength() const | Body | inline |
getPosition() const | Body | |
getRestitution() const | Body | inline |
gravityScale | Body | |
gravityScaleChanged() | Body | signal |
inherits(const char *className) const | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
invalidateFixtures() | Body | inlineprotected |
invalidateTransform() | Body | inline |
isActive() const | Body | |
isMagnetic() const | Body | inline |
isSensor() const | Body | inline |
isSignalConnected(const QMetaMethod &signal) const | QObject | protected |
isWidgetType() const | QObject | |
isWindowType() const | QObject | |
Joint (defined in Body) | Body | friend |
joints | Body | |
jointsChanged() | Body | signal |
killTimer(int id) | QObject | |
KinematicBody enum value | Body | |
linearDamping | Body | |
linearDampingChanged() | Body | signal |
linearVelocity | Body | |
linearVelocitySet() | Body | signal |
magnetic | Body | |
magneticChanged() | Body | signal |
magneticStrength | Body | |
magneticStrengthChanged() | Body | signal |
metaObject() const | QObject | virtual |
moveToThread(QThread *targetThread) | QObject | |
objectName | QObject | |
objectName() const | QObject | |
objectNameChanged(const QString &objectName) | QObject | |
parent() const | QObject | |
position | Body | |
positionSet() | Body | signal |
property(const char *name) const | QObject | |
QObject(QObject *parent) | QObject | |
queuedContactBegun(Body *otherBody, QPointF normal) | Body | signal |
queuedContactEnded(Body *otherBody, QPointF normal) | Body | signal |
receivers(const char *signal) const | QObject | protected |
removeEventFilter(QObject *obj) | QObject | |
removeJoint(Joint *joint) | Body | |
restitution | Body | |
restitutionChanged() | Body | signal |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
sensor | Body | |
sensorChanged() | Body | signal |
setActive(bool value) | Body | |
setAngleInRadians(float value) | Body | |
setAngularDamping(float value) | Body | |
setAngularVelocity(float value) | Body | |
setBodyType(BodyType value) | Body | |
setDensity(float value) | Body | |
setFriction(float value) | Body | |
setGravityScale(float value) | Body | |
setJoints(const QList< Joint * > &value) | Body | |
setLinearDamping(float value) | Body | |
setLinearVelocity(const QPointF &value) | Body | |
setMagnetic(bool value) | Body | |
setMagneticStrength(float value) | Body | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setPosition(const QPointF &value) | Body | |
setProperty(const char *name, const QVariant &value) | QObject | |
setRestitution(float value) | Body | |
setSensor(bool value) | Body | |
signalsBlocked() const | QObject | |
startTimer(int interval, Qt::TimerType timerType) | QObject | |
StaticBody enum value | Body | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
updateAfterPhysics() | Body | virtual |
updateBeforePhysics() | Body | virtual |
~Body() | Body | virtual |
~QObject() | QObject | virtual |