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VoltAir
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This is the complete list of members for Mesh, including all inherited members.
| allocateBuffer(int vertexCount) | Mesh | |
| bind() | Mesh | |
| dispose() | Mesh | |
| findAttributeIndex(const char *name) const | Mesh | |
| getAttribute(const char *name) const | Mesh | |
| getAttributeArray(const char *name) const | Mesh | inline |
| getAttributeArray(const char *name) | Mesh | inline |
| getAttributes() const | Mesh | inline |
| getBuffer() const | Mesh | inline |
| getDrawVertexCount() const | Mesh | inline |
| getVertexCount() const | Mesh | inline |
| hasAttributeArray(const char *name) const | Mesh | |
| isUploaded() const | Mesh | inline |
| Mesh(int vertexCount, const AttributeSetPtr &attributes) | Mesh | |
| setBuffer(void *buffer, int vertexCount) | Mesh | |
| setDrawVertexCount(int drawVertexCount) | Mesh | |
| unbind() | Mesh | |
| upload() | Mesh | |
| ~Mesh() (defined in Mesh) | Mesh |