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PlayerProfile Member List

This is the complete list of members for PlayerProfile, including all inherited members.

blockSignals(bool block)QObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
cloudSignInFailed() const PlayerProfile
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)QObjectstatic
connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)QObjectstatic
connectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method) constQObject
disconnect(const QObject *receiver, const char *method) constQObject
disconnect(const QMetaObject::Connection &connection)QObjectstatic
disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)QObjectstatic
disconnectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(const QString &name, QFlags< Qt::FindChildOption > options) constQObject
findChildren(const QString &name, QFlags< Qt::FindChildOption > options) constQObject
findChildren(const QRegExp &regExp, QFlags< Qt::FindChildOption > options) constQObject
findChildren(const QRegularExpression &re, QFlags< Qt::FindChildOption > options) constQObject
Game (defined in PlayerProfile)PlayerProfilefriend
getCurrentPlayerScore(int playerId=0) const PlayerProfile
getCurrentPlayerScores() const PlayerProfileinline
getLastPlayedLevelInfo(const QString &progressionName) const PlayerProfile
getLoadState() const PlayerProfileinline
getNumStars(const QString &progressionName, const QString &levelName) const PlayerProfile
hasCloudSave() const PlayerProfile
hasMinStars(const QString &progressionName, int minStars) const PlayerProfile
hasMinStars(const QString &progressionName, const QString &environmentName, int minStars) const PlayerProfile
incrementAchievement(const QString &name, int numSteps, bool immediately)PlayerProfile
inherits(const char *className) constQObject
installEventFilter(QObject *filterObj)QObject
isEnvironmentUnlocked(const QString &progressionName, const QString &environmentName) const PlayerProfile
isLevelUnlocked(const QString &progressionName, const QString &levelName) const PlayerProfile
isSignalConnected(const QMetaMethod &signal) constQObjectprotected
isSignedIntoCloud() const PlayerProfile
isWidgetType() constQObject
isWindowType() constQObject
killTimer(int id)QObject
LOADED enum valuePlayerProfile
LOADING enum valuePlayerProfile
LoadState enum namePlayerProfile
metaObject() constQObjectvirtual
moveToThread(QThread *targetThread)QObject
newDataMerged()PlayerProfilesignal
objectNameQObject
objectName() constQObject
objectNameChanged(const QString &objectName)QObject
parent() constQObject
property(const char *name) constQObject
QObject(QObject *parent)QObject
receivers(const char *signal) constQObjectprotected
removeEventFilter(QObject *obj)QObject
reset(bool permanently)PlayerProfile
revealAchievement(const QString &name, bool immediately)PlayerProfile
save()PlayerProfile
saveAchievementsToCloud()PlayerProfile
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setAchievementSteps(const QString &name, int minSteps, bool immediately)PlayerProfile
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
showAchievements()PlayerProfile
signalsBlocked() constQObject
signIntoCloud()PlayerProfile
signOutOfCloud()PlayerProfile
startLoad()PlayerProfile
startTimer(int interval, Qt::TimerType timerType)QObject
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
toJsonDocument()PlayerProfile
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
tryFinishLoad()PlayerProfile
UNLOADED enum valuePlayerProfile
unlockAchievement(const QString &name, bool immediately)PlayerProfile
updatePlayerScore(int playerId, int amountChanged)PlayerProfile
~QObject()QObjectvirtual