FPLBase
An open source project by
FPL
.
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- s -
scale() :
fplbase::Texture
ScissorOff() :
fplbase::Renderer
ScissorOn() :
fplbase::Renderer
ScreenRenderTarget() :
fplbase::RenderTarget
Set() :
fplbase::Material
,
fplbase::Shader
,
fplbase::Texture
set_atlas_texture() :
fplbase::TextureAtlas
set_blend_mode() :
fplbase::Material
set_camera_pos() :
fplbase::Renderer
set_color() :
fplbase::Renderer
set_controller_id() :
fplbase::Gamepad
set_exit_requested() :
fplbase::InputSystem
set_filename() :
fplbase::AsyncAsset
set_force_blend_mode() :
fplbase::Renderer
,
fplbase::RendererBase
set_format() :
fplbase::Mesh
set_joystick_data() :
fplbase::Joystick
set_light_pos() :
fplbase::Renderer
set_minimized() :
fplbase::InputSystem
set_minimized_frame() :
fplbase::InputSystem
set_model() :
fplbase::Renderer
set_model_view_projection() :
fplbase::Renderer
set_original_size() :
fplbase::Texture
set_override_pixel_shader() :
fplbase::Renderer
,
fplbase::RendererBase
set_scale() :
fplbase::Texture
set_window_size() :
fplbase::Renderer
,
fplbase::RendererBase
SetAnimation() :
fplbase::Renderer
,
fplbase::RendererBase
SetAsRenderTarget() :
fplbase::RenderTarget
SetAxis() :
fplbase::Joystick
SetBlendMode() :
fplbase::Renderer
SetBones() :
fplbase::Mesh
SetBoneTransforms() :
fplbase::Renderer
SetCulling() :
fplbase::Renderer
SetDepthFunction() :
fplbase::Renderer
SetHat() :
fplbase::Joystick
SetOriginalSizeIfNotYetSet() :
fplbase::Texture
SetRelativeMouseMode() :
fplbase::InputSystem
SetStencilMode() :
fplbase::Renderer
SetTextInputRect() :
fplbase::InputSystem
SetTextureId() :
fplbase::Texture
SetTextureScale() :
fplbase::AssetManager
SetUniform() :
fplbase::Shader
SetViewport() :
fplbase::Renderer
SetWindowSize() :
fplbase::Renderer
,
fplbase::RendererBase
shader_bone_indices() :
fplbase::Mesh
ShutDown() :
fplbase::Renderer
,
fplbase::RendererBase
size() :
fplbase::Texture
StartLoading() :
fplbase::AsyncLoader
StartLoadingTextures() :
fplbase::AssetManager
StartTextInput() :
fplbase::InputSystem
Stop() :
fplbase::AsyncLoader
StopLoadingTextures() :
fplbase::AssetManager
StopLoadingWhenComplete() :
fplbase::AsyncLoader
StopTextInput() :
fplbase::InputSystem
subtexture_bounds() :
fplbase::TextureAtlas
SupportsTextureFormat() :
fplbase::Renderer
,
fplbase::RendererBase
SupportsTextureNpot() :
fplbase::Renderer
,
fplbase::RendererBase