VoltAir
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Base class for UI sub-components that provides an API for showing, hiding, and focus changes. More...
Signals | |
void | showCompleted () |
Emitted when the UiComponent has completely shown. More... | |
void | hideCompleted () |
Emitted when the UiComponent has completely hidden. More... | |
Signals inherited from KeyNavFocusArea | |
void | pressed () |
Emitted when this area receives a button press. More... | |
void | released () |
Emitted when this area receives a button release. More... | |
void | escaped () |
Emitted when a back navigation event occurs. More... | |
Public Member Functions | |
void | show (int time) |
Shows the UiComponent over time milliseconds. More... | |
void | hide (int time) |
Hides the UiComponent over time milliseconds. More... | |
Properties | |
string | showState |
State transitioned to when show() is called. More... | |
string | hideState |
State transitioned to when hide() is called. More... | |
int | showDuration |
Time, in milliseconds, that the UiComponent takes to show. More... | |
int | hideDuration |
Time, in milliseconds, that the UiComponent takes to hide. More... | |
bool | showing |
Whether or not the UiComponent is shown or is transitioning to the showState. More... | |
bool | shouldGainFocus |
Whether or not the UiComponent should gain focus when shown. More... | |
Item | returnFocusTo |
Item that the component returns focus to if this UiComponent gained focus previously. More... | |
Properties inherited from KeyNavFocusArea | |
Item | focusUp |
Item to transfer focus to upon an "up" press. More... | |
Item | focusDown |
Item to transfer focus to upon an "down" press. More... | |
Item | focusLeft |
Item to transfer focus to upon an "left" press. More... | |
Item | focusRight |
Item to transfer focus to upon an "right" press. More... | |
bool | captureBackNavigation |
Whether or not the back button event is handled. More... | |
int | backNavigationMode |
Mode that determines what keys behave as back buttons. More... | |
Base class for UI sub-components that provides an API for showing, hiding, and focus changes.
void UiComponent::hide | ( | int | time | ) |
Hides the UiComponent over time
milliseconds.
time | Duration taken to hide the UiComponent |
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signal |
Emitted when the UiComponent has completely hidden.
void UiComponent::show | ( | int | time | ) |
Shows the UiComponent over time
milliseconds.
time | Duration taken to show the UiComponent |
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signal |
Emitted when the UiComponent has completely shown.
int UiComponent::hideDuration |
Time, in milliseconds, that the UiComponent takes to hide.
string UiComponent::hideState |
Item UiComponent::returnFocusTo |
Item that the component returns focus to if this UiComponent gained focus previously.
bool UiComponent::shouldGainFocus |
Whether or not the UiComponent should gain focus when shown.
int UiComponent::showDuration |
Time, in milliseconds, that the UiComponent takes to show.
bool UiComponent::showing |
Whether or not the UiComponent is shown or is transitioning to the showState.