VoltAir
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Parameters to use for creating and initializing spawned entities. More...
Public Attributes | |
QPointF | position |
Position, in world space, at which to spawn the entity. More... | |
QPointF | velocity |
Initial velocity to give the spawned entity. More... | |
float | decayTime |
Number of seconds, in game time, after which the entity should be destroyed. More... | |
Parameters to use for creating and initializing spawned entities.
float EmitterLogic::SpawnParameters::decayTime |
Number of seconds, in game time, after which the entity should be destroyed.
QPointF EmitterLogic::SpawnParameters::position |
Position, in world space, at which to spawn the entity.
QPointF EmitterLogic::SpawnParameters::velocity |
Initial velocity to give the spawned entity.