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VoltAir
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Parameters to use for creating and initializing spawned entities. More...
Public Attributes | |
| QPointF | position |
| Position, in world space, at which to spawn the entity. More... | |
| QPointF | velocity |
| Initial velocity to give the spawned entity. More... | |
| float | decayTime |
| Number of seconds, in game time, after which the entity should be destroyed. More... | |
Parameters to use for creating and initializing spawned entities.
| float EmitterLogic::SpawnParameters::decayTime |
Number of seconds, in game time, after which the entity should be destroyed.
| QPointF EmitterLogic::SpawnParameters::position |
Position, in world space, at which to spawn the entity.
| QPointF EmitterLogic::SpawnParameters::velocity |
Initial velocity to give the spawned entity.